Automatically move blockers when transform deploying.

This commit is contained in:
Matthias Mailänder
2023-08-22 20:39:07 +02:00
committed by Gustas
parent d9787b168d
commit bf64339890
3 changed files with 46 additions and 32 deletions

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
@@ -97,6 +98,11 @@ namespace OpenRA.Mods.Common.Traits
return buildingInfo == null || self.World.CanPlaceBuilding(self.Location + Info.Offset, actorInfo, buildingInfo, self);
}
IEnumerable<Order> ClearBlockersOrders(CPos topLeft)
{
return AIUtils.ClearBlockersOrders(buildingInfo.Tiles(topLeft).ToList(), self.Owner, self);
}
public Activity GetTransformActivity()
{
return new Transform(Info.IntoActor)
@@ -139,6 +145,9 @@ namespace OpenRA.Mods.Common.Traits
{
if (!queued && !CanDeploy())
{
foreach (var order in ClearBlockersOrders(self.Location + Info.Offset))
self.World.IssueOrder(order);
// Only play the "Cannot deploy here" audio
// for non-queued orders
foreach (var s in Info.NoTransformSounds)