TD Balance Summer 2020

This commit is contained in:
Orb
2020-06-28 22:13:30 -04:00
committed by Oliver Brakmann
parent 6e1f2f636c
commit bf7fecff10
6 changed files with 25 additions and 28 deletions

View File

@@ -183,7 +183,7 @@ C17:
Cost: 2000 Cost: 2000
Aircraft: Aircraft:
TurnSpeed: 5 TurnSpeed: 5
Speed: 326 Speed: 700
Repulsable: False Repulsable: False
MaximumPitch: 36 MaximumPitch: 36
HiddenUnderFog: HiddenUnderFog:

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@@ -105,20 +105,9 @@
ReloadDelayMultiplier@RANK-ELITE: ReloadDelayMultiplier@RANK-ELITE:
RequiresCondition: rank-elite RequiresCondition: rank-elite
Modifier: 75 Modifier: 75
InaccuracyMultiplier@RANK-1:
RequiresCondition: rank-veteran == 1
Modifier: 90
InaccuracyMultiplier@RANK-2:
RequiresCondition: rank-veteran == 2
Modifier: 80
InaccuracyMultiplier@RANK-3:
RequiresCondition: rank-veteran == 3
Modifier: 70
InaccuracyMultiplier@RANK-ELITE:
RequiresCondition: rank-elite
Modifier: 50
SelfHealing@ELITE: SelfHealing@ELITE:
Step: 200 Step: 0
PercentageStep: 5
Delay: 100 Delay: 100
HealIfBelow: 100 HealIfBelow: 100
DamageCooldown: 125 DamageCooldown: 125
@@ -129,6 +118,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 1 RequiresCondition: rank-veteran == 1
WithDecoration@RANK-2: WithDecoration@RANK-2:
Image: rank Image: rank
@@ -136,6 +126,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 2 RequiresCondition: rank-veteran == 2
WithDecoration@RANK-3: WithDecoration@RANK-3:
Image: rank Image: rank
@@ -143,6 +134,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 3 RequiresCondition: rank-veteran == 3
WithDecoration@RANK-ELITE: WithDecoration@RANK-ELITE:
Image: rank Image: rank
@@ -150,6 +142,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral
RequiresCondition: rank-elite RequiresCondition: rank-elite
^InfantryExperienceHospitalHazmatOverrides: ^InfantryExperienceHospitalHazmatOverrides:

View File

@@ -97,10 +97,11 @@ FACT:
ProductionType: Building.Nod ProductionType: Building.Nod
ProductionBar@DefenceGDI: ProductionBar@DefenceGDI:
ProductionType: Defence.GDI ProductionType: Defence.GDI
Color: 8A8A8A
ProductionBar@DefenceNod: ProductionBar@DefenceNod:
ProductionType: Defence.Nod ProductionType: Defence.Nod
Color: 8A8A8A
BaseProvider: BaseProvider:
Cooldown: 75
Range: 14c0 Range: 14c0
WithBuildingBib: WithBuildingBib:
WithBuildingPlacedAnimation: WithBuildingPlacedAnimation:
@@ -219,7 +220,7 @@ PROC:
Queue: Building.GDI, Building.Nod Queue: Building.GDI, Building.Nod
Description: Processes raw Tiberium\ninto useable resources Description: Processes raw Tiberium\ninto useable resources
Building: Building:
Footprint: _x_ xxx === === Footprint: _x_ xxx +++ ===
Dimensions: 3,4 Dimensions: 3,4
LocalCenterOffset: 0,-512,0 LocalCenterOffset: 0,-512,0
Health: Health:
@@ -342,7 +343,7 @@ PYLE:
ProductionBar: ProductionBar:
ProductionType: Infantry.GDI ProductionType: Infantry.GDI
Power: Power:
Amount: -20 Amount: -15
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
Selectable: Selectable:
Bounds: 48,42,0,-5 Bounds: 48,42,0,-5
@@ -393,7 +394,7 @@ HAND:
ProductionBar: ProductionBar:
ProductionType: Infantry.Nod ProductionType: Infantry.Nod
Power: Power:
Amount: -20 Amount: -15
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
Selectable: Selectable:
Bounds: 48,48 Bounds: 48,48
@@ -476,7 +477,7 @@ WEAP:
Queue: Building.GDI Queue: Building.GDI
Description: Produces vehicles Description: Produces vehicles
Building: Building:
Footprint: xxx === === Footprint: xxx +++ ===
Dimensions: 3,3 Dimensions: 3,3
LocalCenterOffset: 0,-512,0 LocalCenterOffset: 0,-512,0
Selectable: Selectable:
@@ -1033,6 +1034,10 @@ ATWR:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 8c0
-RenderRangeCircle:
WithRangeCircle:
Range: 7c0
Color: FFFF0080
WithBuildingBib: WithBuildingBib:
HasMinibib: true HasMinibib: true
Turreted: Turreted:

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@@ -381,7 +381,7 @@ LTNK:
Inherits@CLOAK: ^AcceptsCloakCrate Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
Valued: Valued:
Cost: 650 Cost: 750
Tooltip: Tooltip:
Name: Light Tank Name: Light Tank
UpdatesPlayerStatistics: UpdatesPlayerStatistics:
@@ -390,8 +390,6 @@ LTNK:
BuildPaletteOrder: 40 BuildPaletteOrder: 40
Prerequisites: anyhq, ~techlevel.medium Prerequisites: anyhq, ~techlevel.medium
Queue: Vehicle.Nod Queue: Vehicle.Nod
BuildDuration: 1020
BuildDurationModifier: 40
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
Mobile: Mobile:
TurnSpeed: 7 TurnSpeed: 7
@@ -426,7 +424,7 @@ MTNK:
Inherits@CLOAK: ^AcceptsCloakCrate Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
Valued: Valued:
Cost: 800 Cost: 900
Tooltip: Tooltip:
Name: Medium Tank Name: Medium Tank
UpdatesPlayerStatistics: UpdatesPlayerStatistics:
@@ -470,7 +468,7 @@ HTNK:
Inherits@CLOAK: ^AcceptsCloakCrate Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove
Valued: Valued:
Cost: 1500 Cost: 1800
Tooltip: Tooltip:
Name: Mammoth Tank Name: Mammoth Tank
UpdatesPlayerStatistics: UpdatesPlayerStatistics:

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@@ -22,20 +22,21 @@
InvalidTargets: Vehicle, Structure, Wall InvalidTargets: Vehicle, Structure, Wall
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_napalm Explosions: small_napalm
ImpactSounds: flamer2.aud
ImpactActors: false ImpactActors: false
Flamethrower: Flamethrower:
Inherits: ^FlameWeapon Inherits: ^FlameWeapon
Warhead@1Dam: SpreadDamage
Spread: 256
BigFlamer: BigFlamer:
Inherits: ^FlameWeapon Inherits: ^FlameWeapon
ReloadDelay: 50 ReloadDelay: 65
Range: 3c512 Range: 3c512
Projectile: Bullet Projectile: Bullet
Speed: 341 Speed: 341
Burst: 2 Burst: 2
BurstDelays: 25 BurstDelays: 10
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 400 Spread: 400
Damage: 10000 Damage: 10000

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@@ -49,7 +49,7 @@ Vulcan:
Damage: 10000 Damage: 10000
Versus: Versus:
Wood: 15 Wood: 15
Light: 100 Light: 30
Heavy: 35 Heavy: 35
HeliAGGun: HeliAGGun: