Refactor IShader to take a name instead of a stream.
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@@ -44,6 +44,6 @@ namespace OpenRA.Renderer.Null
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public IIndexBuffer CreateIndexBuffer(int size) { return new NullIndexBuffer(); }
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public ITexture CreateTexture() { return new NullTexture(); }
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public ITexture CreateTexture(Bitmap bitmap) { return new NullTexture(); }
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public IShader CreateShader(Stream stream) { return new NullShader(); }
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public IShader CreateShader(string name) { return new NullShader(); }
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}
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}
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