Visual, Polish/Performance and Balance Tweak

This commit is contained in:
SoScared
2017-07-13 23:36:21 +02:00
committed by reaperrr
parent 488440197e
commit bfca4897ea
8 changed files with 33 additions and 24 deletions

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mods/ra/bits/heli.shp Normal file

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@@ -93,14 +93,14 @@ HOSP:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Health: Health:
HP: 1000 HP: 800
ExternalCapturable: ExternalCapturable:
ExternalCapturableBar: ExternalCapturableBar:
EngineerRepairable: EngineerRepairable:
Tooltip: Tooltip:
Name: Hospital Name: Hospital
RevealsShroud: RevealsShroud:
Range: 3c0 Range: 4c0
WithBuildingBib: WithBuildingBib:
HasMinibib: Yes HasMinibib: Yes
WithDeathAnimation: WithDeathAnimation:
@@ -400,9 +400,9 @@ OILB:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Health: Health:
HP: 1000 HP: 800
RevealsShroud: RevealsShroud:
Range: 3c0 Range: 4c0
ExternalCapturable: ExternalCapturable:
ExternalCapturableBar: ExternalCapturableBar:
EngineerRepairable: EngineerRepairable:

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@@ -415,7 +415,7 @@
Name: Civilian Name: Civilian
GenericVisibility: None GenericVisibility: None
RevealsShroud: RevealsShroud:
Range: 2c0 Range: 3c0
ProximityCaptor: ProximityCaptor:
Types: CivilianInfantry Types: CivilianInfantry
ScaredyCat: ScaredyCat:
@@ -547,6 +547,7 @@
RearmBuildings: hpad RearmBuildings: hpad
CanHover: True CanHover: True
CruisingCondition: cruising CruisingCondition: cruising
WaitDistanceFromResupplyBase: 4c0
GpsDot: GpsDot:
String: Helicopter String: Helicopter
Hovers@CRUISING: Hovers@CRUISING:
@@ -659,6 +660,7 @@
Types: wall Types: wall
Targetable: Targetable:
TargetTypes: Ground, DetonateAttack, Wall, NoAutoTarget TargetTypes: Ground, DetonateAttack, Wall, NoAutoTarget
-GivesExperience:
RenderSprites: RenderSprites:
Palette: effect Palette: effect
WithWallSpriteBody: WithWallSpriteBody:

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@@ -16,7 +16,7 @@ DOG:
SelectionDecorations: SelectionDecorations:
VisualBounds: 12,17,-1,-4 VisualBounds: 12,17,-1,-4
Health: Health:
HP: 12 HP: 18
Mobile: Mobile:
Speed: 99 Speed: 99
Voice: Move Voice: Move

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@@ -128,7 +128,7 @@ SPEN:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: 0,-213,0 SpawnOffset: 0,-213,0
Facing: 96 Facing: 96
@@ -227,7 +227,7 @@ SYRD:
Armor: Armor:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 5c0
Exit@1: Exit@1:
SpawnOffset: -1024,1024,0 SpawnOffset: -1024,1024,0
Facing: 160 Facing: 160
@@ -483,7 +483,7 @@ TSLA:
Power: Power:
Amount: -100 Amount: -100
DetectCloaked: DetectCloaked:
Range: 8c0 Range: 6c0
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
AGUN: AGUN:
@@ -570,9 +570,14 @@ DOME:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
RequiresCondition: !disabled
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@Offline:
Range: 5c0
RequiresCondition: disabled
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 6c0 Range: 6c0
RequiresCondition: !disabled
WithBuildingBib: WithBuildingBib:
ProvidesRadar: ProvidesRadar:
RequiresCondition: !jammed && !disabled RequiresCondition: !jammed && !disabled
@@ -649,11 +654,11 @@ HBOX:
Prerequisites: tent, ~structures.allies, ~techlevel.medium Prerequisites: tent, ~structures.allies, ~techlevel.medium
Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft Description: Camouflaged static defense with a fireport\nfor a garrisoned soldier.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
Valued: Valued:
Cost: 800 Cost: 700
CustomSellValue: CustomSellValue:
Value: 600 Value: 500
Health: Health:
HP: 450 HP: 400
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
@@ -731,7 +736,7 @@ GUN:
Power: Power:
Amount: -40 Amount: -40
DetectCloaked: DetectCloaked:
Range: 7c0 Range: 6c0
BodyOrientation: BodyOrientation:
UseClassicFacingFudge: True UseClassicFacingFudge: True
@@ -822,7 +827,7 @@ SAM:
Power: Power:
Amount: -40 Amount: -40
DetectCloaked: DetectCloaked:
Range: 5c0 Range: 6c0
BodyOrientation: BodyOrientation:
UseClassicFacingFudge: True UseClassicFacingFudge: True
@@ -892,7 +897,7 @@ WEAP:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 5c0
WithBuildingBib: WithBuildingBib:
WithProductionDoorOverlay: WithProductionDoorOverlay:
Sequence: build-top Sequence: build-top
@@ -1139,6 +1144,7 @@ SILO:
Tooltip: Tooltip:
Name: Silo Name: Silo
Building: Building:
Adjacent: 4
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 300 HP: 300
@@ -1151,7 +1157,7 @@ SILO:
WithSiloAnimation: WithSiloAnimation:
StoresResources: StoresResources:
PipCount: 5 PipCount: 5
Capacity: 1500 Capacity: 3000
-EmitInfantryOnSell: -EmitInfantryOnSell:
Power: Power:
Amount: -10 Amount: -10
@@ -1485,7 +1491,7 @@ STEK:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 5c0
WithBuildingBib: WithBuildingBib:
Power: Power:
Amount: -100 Amount: -100
@@ -1585,6 +1591,7 @@ KENN:
Tooltip: Tooltip:
Name: Kennel Name: Kennel
Building: Building:
Adjacent: 4
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
HP: 300 HP: 300
@@ -1719,7 +1726,7 @@ FIX:
Tooltip: Tooltip:
Name: Service Depot Name: Service Depot
Building: Building:
Footprint: _X_ xxx _X_ Footprint: _=_ xxx _=_
Dimensions: 3,3 Dimensions: 3,3
Selectable: Selectable:
Bounds: 68,34,0,3 Bounds: 68,34,0,3
@@ -1739,7 +1746,7 @@ FIX:
Reservable: Reservable:
RallyPoint: RallyPoint:
RepairsUnits: RepairsUnits:
Interval: 10 Interval: 7
FinishRepairingNotification: UnitRepaired FinishRepairingNotification: UnitRepaired
PlayerExperience: 15 PlayerExperience: 15
WithRepairAnimation: WithRepairAnimation:

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@@ -94,7 +94,7 @@ V2RL:
Speed: 85 Speed: 85
Crushes: wall, mine, crate, infantry Crushes: wall, mine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 6c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 4c0 Range: 4c0
@@ -136,7 +136,7 @@ V2RL:
Speed: 71 Speed: 71
Crushes: wall, mine, crate, infantry Crushes: wall, mine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 6c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 4c0 Range: 4c0
@@ -180,7 +180,7 @@ V2RL:
Speed: 50 Speed: 50
Crushes: wall, mine, crate, infantry, heavywall Crushes: wall, mine, crate, infantry, heavywall
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 7c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 4c0 Range: 4c0
@@ -272,7 +272,7 @@ HARV:
Resources: Ore,Gems Resources: Ore,Gems
BaleUnloadDelay: 1 BaleUnloadDelay: 1
SearchFromProcRadius: 30 SearchFromProcRadius: 30
SearchFromOrderRadius: 15 SearchFromOrderRadius: 11
Health: Health:
HP: 600 HP: 600
Armor: Armor:

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@@ -7,7 +7,7 @@ ParaBomb:
OpenSequence: open OpenSequence: open
Velocity: 0, 0, -86 Velocity: 0, 0, -86
Acceleration: 0, 0, 0 Acceleration: 0, 0, 0
Shadow: True Shadow: False
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 768 Spread: 768
Damage: 300 Damage: 300