Fix some spellings.

This commit is contained in:
RoosterDragon
2015-11-27 00:15:09 +00:00
parent 3e8df55bcb
commit bfe1804bf6
56 changed files with 91 additions and 91 deletions

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@@ -704,7 +704,7 @@ namespace OpenRA
}
}
// mirrors DescriptionAttribute from System.ComponentModel but we dont want to have to use that everywhere.
// Mirrors DescriptionAttribute from System.ComponentModel but we don't want to have to use that everywhere.
[AttributeUsage(AttributeTargets.All)]
public sealed class DescAttribute : Attribute
{

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@@ -65,7 +65,7 @@ namespace OpenRA.FileFormats
var coded = br.ReadBits(8);
if (coded < 0 || coded > 1)
throw new NotImplementedException("Invalid datastream");
throw new NotImplementedException("Invalid data stream");
var encodedLiterals = coded == 1;
// log2(dictionary size) - 6
@@ -160,7 +160,7 @@ namespace OpenRA.FileFormats
return ms.ToArray();
}
// Decode a code using huffman table h.
// Decode a code using Huffman table h.
static int Decode(Huffman h, BitReader br)
{
var code = 0; // len bits being decoded

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@@ -111,11 +111,11 @@ namespace OpenRA.FileFormats
/// <summary>
/// A fast (native) CRC32 implementation that can be used on a pinned byte array using
/// default polynomal.
/// default polynomial.
/// </summary>
/// <param name="data"> [in,out] If non-null, the.</param>
/// <param name="len"> The length of the data data.</param>
/// <param name="polynomial">The polynomal to xor with.</param>
/// <param name="len"> The length of the data.</param>
/// <param name="polynomial">The polynomial to XOR with.</param>
/// <returns>The calculated checksum.</returns>
public static unsafe uint Calculate(byte* data, uint len, uint polynomial)
{

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@@ -187,7 +187,7 @@ namespace OpenRA.FileFormats
if (bitDepth == 8 && colorType == (PngColorType.Indexed | PngColorType.Color))
return PixelFormat.Format8bppIndexed;
throw new InvalidDataException("Unknown pixelformat");
throw new InvalidDataException("Unknown pixel format");
}
}
}

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@@ -468,7 +468,7 @@ namespace OpenRA.FileSystem
return GetContentById(fileDes.LinkToPrevious);
if ((fileDes.Flags & FileObfuscated) != 0)
throw new NotImplementedException("Haven't implemented obfustcated files");
throw new NotImplementedException("Haven't implemented obfuscated files");
var output = new MemoryStream((int)fileDes.ExpandedSize);
@@ -495,7 +495,7 @@ namespace OpenRA.FileSystem
}
if ((fileDes.Flags & FileObfuscated) != 0)
throw new NotImplementedException("Haven't implemented obfustcated files");
throw new NotImplementedException("Haven't implemented obfuscated files");
using (var reader = new CabReader(fileDes, index, commonName))
reader.CopyTo(output);

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@@ -34,7 +34,7 @@ namespace OpenRA.FileSystem
this.priority = priority;
try
{
// pull the file into memory, dont keep it open.
// Pull the file into memory, don't keep it open.
pkg = new SZipFile(new MemoryStream(File.ReadAllBytes(filename)));
}
catch (ZipException e)
@@ -43,7 +43,7 @@ namespace OpenRA.FileSystem
}
}
// Create a new zip with the specified contents
// Create a new zip with the specified contents.
public ZipFile(string filename, int priority, Dictionary<string, byte[]> contents)
{
this.priority = priority;

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@@ -412,7 +412,7 @@ namespace OpenRA
public static event Action OnQuit = () => { };
// Note: These delayed actions should only be used by widgets or disposing objects
// - things that depend on a particular world should be queuing them on the worldactor.
// - things that depend on a particular world should be queuing them on the world actor.
static volatile ActionQueue delayedActions = new ActionQueue();
public static void RunAfterTick(Action a) { delayedActions.Add(a, Game.RunTime); }
public static void RunAfterDelay(int delayMilliseconds, Action a) { delayedActions.Add(a, Game.RunTime + delayMilliseconds); }

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@@ -25,7 +25,7 @@ namespace OpenRA
/// The actor name can be anything, but the sprites used in the Render*: traits default to this one.
/// If you add an ^ in front of the name, the engine will recognize this as a collection of traits
/// that can be inherited by others (using Inherits:) and not a real unit.
/// You can remove inherited traits by adding a - infront of them as in -TraitName: to inherit everything, but this trait.
/// You can remove inherited traits by adding a - in front of them as in -TraitName: to inherit everything, but this trait.
/// </summary>
public readonly string Name;
readonly TypeDictionary traits = new TypeDictionary();

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@@ -154,7 +154,7 @@ namespace OpenRA.Graphics
screenCorners[j] = new float2(corners[j][0], corners[j][1]);
}
// Shadows are rendered at twice the resolution to reduce artefacts
// Shadows are rendered at twice the resolution to reduce artifacts
Size spriteSize, shadowSpriteSize;
int2 spriteOffset, shadowSpriteOffset;
CalculateSpriteGeometry(tl, br, 1, out spriteSize, out spriteOffset);

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@@ -199,7 +199,7 @@ namespace OpenRA
}
catch (Exception ex)
{
Log.Write("debug", "An exception occured while trying to load mod {0}:", mod);
Log.Write("debug", "An exception occurred while trying to load mod {0}:", mod);
Log.Write("debug", ex.ToString());
}
}

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@@ -1222,7 +1222,7 @@ namespace OpenRA
return result;
// If the lengths are equal, use other means to sort them.
// Try the hashcode first because it gives more
// Try the hash code first because it gives more
// random-appearing results than X or Y that would always
// prefer the leftmost/topmost position.
result = a.GetHashCode().CompareTo(b.GetHashCode());

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@@ -159,7 +159,7 @@ namespace OpenRA
LoadTranslations(map);
// Reinit all our assets
// Reinitialize all our assets
InitializeLoaders();
GlobalFileSystem.LoadFromManifest(Manifest);

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@@ -57,7 +57,7 @@ namespace OpenRA
}
catch (Exception ex)
{
Console.WriteLine("An exception occured when trying to load ModMetadata for `{0}`:".F(m));
Console.WriteLine("An exception occurred when trying to load ModMetadata for `{0}`:".F(m));
Console.WriteLine(ex.Message);
}
}

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@@ -48,7 +48,7 @@ namespace OpenRA.Server
{
try
{
// NOTE(jsd): Poll the socket first to see if there's anything there.
// Poll the socket first to see if there's anything there.
// This avoids the exception with SocketErrorCode == `SocketError.WouldBlock` thrown
// from `socket.Receive(rx)`.
if (!Socket.Poll(0, SelectMode.SelectRead)) break;
@@ -64,7 +64,7 @@ namespace OpenRA.Server
}
catch (SocketException e)
{
// NOTE(jsd): This should no longer be needed with the socket.Poll call above.
// This should no longer be needed with the socket.Poll call above.
if (e.SocketErrorCode == SocketError.WouldBlock) break;
server.DropClient(this);

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@@ -242,7 +242,7 @@ namespace OpenRA.Server
catch (Exception e)
{
/* TODO: Could have an exception here when listener 'goes away' when calling AcceptConnection! */
/* Alternative would be to use locking but the listener doesnt go away without a reason. */
/* Alternative would be to use locking but the listener doesn't go away without a reason. */
Log.Write("server", "Accepting the connection failed.", e);
return;
}

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@@ -48,7 +48,7 @@ namespace OpenRA
public bool NatDeviceAvailable = false; // internal check if discovery succeeded
[Desc("Time in miliseconds to search for UPnP enabled NAT devices.")]
[Desc("Time in milliseconds to search for UPnP enabled NAT devices.")]
public int NatDiscoveryTimeout = 1000;
[Desc("Print very detailed logs for debugging issues with routers.")]
@@ -60,7 +60,7 @@ namespace OpenRA
[Desc("Takes a comma separated list of IP addresses that are not allowed to join.")]
public string[] Ban = { };
[Desc("Value in miliseconds when to terminate the game. Needs to be at least 10000 (10 s) to enable the timer.")]
[Desc("Value in milliseconds when to terminate the game. Needs to be at least 10000 (10 s) to enable the timer.")]
public int TimeOut = 0;
[Desc("Run in headless mode with an empty renderer and without sound output.")]

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@@ -65,7 +65,7 @@ namespace OpenRA
{
ChannelInfo info;
if (!Channels.TryGetValue(channel, out info))
throw new Exception("Tried logging to non-existant channel " + channel);
throw new Exception("Tried logging to non-existent channel " + channel);
if (info.Writer == null)
return;
@@ -77,7 +77,7 @@ namespace OpenRA
{
ChannelInfo info;
if (!Channels.TryGetValue(channel, out info))
throw new Exception("Tried logging to non-existant channel " + channel);
throw new Exception("Tried logging to non-existent channel " + channel);
if (info.Writer == null)
return;

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@@ -21,7 +21,7 @@ namespace OpenRA.Traits
[Desc("This is the internal name for owner checks.")]
public readonly string InternalName = null;
[Desc("Pick a random faction as the player's facton out of this list.")]
[Desc("Pick a random faction as the player's faction out of this list.")]
public readonly HashSet<string> RandomFactionMembers = new HashSet<string>();
[Desc("The side that the faction belongs to. For example, England belongs to the 'Allies' side.")]

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@@ -48,7 +48,7 @@ namespace OpenRA
// 1 sample produces a rectangular probability
// 2 samples produces a triangular probability
// ...
// N samples approximates a true gaussian
// N samples approximates a true Gaussian
public static WDist FromPDF(MersenneTwister r, int samples)
{
return new WDist(Exts.MakeArray(samples, _ => r.Next(-1024, 1024))

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@@ -70,7 +70,7 @@ namespace OpenRA
// Theoretically 1024 * * 2, but may differ slightly due to rounding
var lsq = q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3];
// Quarternion components use 10 bits, so there's no risk of overflow
// Quaternion components use 10 bits, so there's no risk of overflow
var mtx = new int[16];
mtx[0] = lsq - 2 * (q[1] * q[1] + q[2] * q[2]);
mtx[1] = 2 * (q[0] * q[1] + q[2] * q[3]);

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@@ -78,7 +78,7 @@ namespace OpenRA
// 1 sample produces a rectangular probability
// 2 samples produces a triangular probability
// ...
// N samples approximates a true gaussian
// N samples approximates a true Gaussian
public static WVec FromPDF(MersenneTwister r, int samples)
{
return new WVec(WDist.FromPDF(r, samples), WDist.FromPDF(r, samples), WDist.Zero);