Add Harkonnen 6a

This commit is contained in:
Mustafa Alperen Seki
2017-10-12 18:53:21 +03:00
committed by reaperrr
parent 025d5c8d05
commit bfe540cd8b
8 changed files with 1033 additions and 0 deletions

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@@ -127,6 +127,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dune 2000 Lua scripts", "Du
mods\d2k\maps\harkonnen-03b\harkonnen03b.lua = mods\d2k\maps\harkonnen-03b\harkonnen03b.lua mods\d2k\maps\harkonnen-03b\harkonnen03b.lua = mods\d2k\maps\harkonnen-03b\harkonnen03b.lua
mods\d2k\maps\harkonnen-04\harkonnen04-AI.lua = mods\d2k\maps\harkonnen-04\harkonnen04-AI.lua mods\d2k\maps\harkonnen-04\harkonnen04-AI.lua = mods\d2k\maps\harkonnen-04\harkonnen04-AI.lua
mods\d2k\maps\harkonnen-04\harkonnen04.lua = mods\d2k\maps\harkonnen-04\harkonnen04.lua mods\d2k\maps\harkonnen-04\harkonnen04.lua = mods\d2k\maps\harkonnen-04\harkonnen04.lua
mods\d2k\maps\harkonnen-06a\harkonnen06a-AI.lua = mods\d2k\maps\harkonnen-06a\harkonnen06a-AI.lua
mods\d2k\maps\harkonnen-06a\harkonnen06a.lua = mods\d2k\maps\harkonnen-06a\harkonnen06a.lua
mods\d2k\maps\ordos-01a\ordos01a.lua = mods\d2k\maps\ordos-01a\ordos01a.lua mods\d2k\maps\ordos-01a\ordos01a.lua = mods\d2k\maps\ordos-01a\ordos01a.lua
mods\d2k\maps\ordos-01b\ordos01b.lua = mods\d2k\maps\ordos-01b\ordos01b.lua mods\d2k\maps\ordos-01b\ordos01b.lua = mods\d2k\maps\ordos-01b\ordos01b.lua
mods\d2k\maps\ordos-02a\ordos02a.lua = mods\d2k\maps\ordos-02a\ordos02a.lua mods\d2k\maps\ordos-02a\ordos02a.lua = mods\d2k\maps\ordos-02a\ordos02a.lua

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@@ -0,0 +1,50 @@
--[[
Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version. For more
information, see COPYING.
]]
AttackGroupSize =
{
easy = 6,
normal = 8,
hard = 10
}
AttackDelays =
{
easy = { DateTime.Seconds(4), DateTime.Seconds(7) },
normal = { DateTime.Seconds(2), DateTime.Seconds(5) },
hard = { DateTime.Seconds(1), DateTime.Seconds(3) }
}
OrdosInfantryTypes = { "light_inf", "light_inf", "trooper", "trooper", "trooper" }
OrdosVehicleTypes = { "raider", "raider", "quad" }
OrdosTankTypes = { "combat_tank_o", "combat_tank_o", "siege_tank" }
OrdosStarportTypes = { "trike.starport", "trike.starport", "quad.starport", "combat_tank_o.starport", "combat_tank_o.starport", "siege_tank.starport", "missile_tank.starport" }
ActivateAI = function()
IdlingUnits[ordos_main] = Reinforcements.Reinforce(ordos_main, InitialOrdosReinforcements[1], InitialOrdosPaths[1]), Reinforcements.Reinforce(ordos_main, InitialOrdosReinforcements[2], InitialOrdosPaths[2])
IdlingUnits[ordos_small] = Reinforcements.Reinforce(ordos_small, InitialOrdosReinforcements[1], InitialOrdosPaths[3])
DefendAndRepairBase(ordos_main, OrdosMainBase, 0.75, AttackGroupSize[Difficulty])
DefendAndRepairBase(ordos_small, OrdosSmallBase, 0.75, AttackGroupSize[Difficulty])
local delay = function() return Utils.RandomInteger(AttackDelays[Difficulty][1], AttackDelays[Difficulty][2] + 1) end
local infantryToBuild = function() return { Utils.Random(OrdosInfantryTypes) } end
local vehilcesToBuild = function() return { Utils.Random(OrdosVehicleTypes) } end
local tanksToBuild = function() return { Utils.Random(OrdosTankTypes) } end
local unitsToBuy = function() return { Utils.Random(OrdosStarportTypes) } end
local attackThresholdSize = AttackGroupSize[Difficulty] * 2.5
ProduceUnits(ordos_main, OBarracks1, delay, infantryToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
ProduceUnits(ordos_main, OLightFactory1, delay, vehilcesToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
ProduceUnits(ordos_main, OHeavyFactory1, delay, tanksToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
ProduceUnits(ordos_main, OStarport, delay, unitsToBuy, AttackGroupSize[Difficulty], attackThresholdSize)
ProduceUnits(ordos_small, OBarracks2, delay, infantryToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
ProduceUnits(ordos_small, OLightFactory2, delay, vehilcesToBuild, AttackGroupSize[Difficulty], attackThresholdSize)
end

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@@ -0,0 +1,226 @@
--[[
Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version. For more
information, see COPYING.
]]
OrdosMainBase = { OOutpost, ORefinery1, ORefinery2, OHeavyFactory1, OHeavyFactory2, OLightFactory1, OHiTechFactory, OResearch, ORepair, OStarport, OGunt1, OGunt2, OGunt3, OGunt4, OGunt5, OGunt6, OGunt7, OGunt8, OGunt9, OGunt10, OGunt11, OGunt12, OBarracks1, OPower1, OPower2, OPower3, OPower4, OPower5, OPower6, OPower7, OPower8, OPower9, OPower10 }
OrdosSmallBase = { OConyard, ORefinery3, OBarracks2, OLightFactory2, OGunt13, OGunt14, OGunt15, OGunt16, OPower11, OPower12, OPower13, OPower14 }
OrdosReinforcements =
{
easy =
{
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o" },
{ "quad", "raider", "raider" },
{ "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "quad", "trooper" },
{ "light_inf", "light_inf", "light_inf", "light_inf", "missile_tank" }
},
normal =
{
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o" },
{ "quad", "quad", "raider" },
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "quad", "quad" },
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "missile_tank" },
{ "combat_tank_o", "combat_tank_o", "siege_tank" }
},
hard =
{
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o", "raider" },
{ "quad", "quad", "raider", "raider" },
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "trooper" },
{ "combat_tank_o", "combat_tank_o", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "trooper" },
{ "combat_tank_o", "combat_tank_o", "quad", "quad" },
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "missile_tank" },
{ "combat_tank_o", "combat_tank_o", "siege_tank", "siege_tank" },
{ "missile_tank", "quad", "quad", "raider", "raider" }
}
}
OrdosStarportReinforcements =
{
easy = { "raider", "missile_tank", "combat_tank_o", "quad", "deviator", "deviator" },
normal = { "raider", "missile_tank", "missile_tank", "quad", "deviator", "deviator" },
hard = { "raider", "raider", "missile_tank", "missile_tank", "quad", "quad", "deviator", "deviator" }
}
OrdosAttackDelay =
{
easy = DateTime.Minutes(3),
normal = DateTime.Minutes(2) + DateTime.Seconds(20),
hard = DateTime.Minutes(1)
}
OrdosStarportDelay =
{
easy = DateTime.Minutes(7),
normal = DateTime.Minutes(6),
hard = DateTime.Minutes(5)
}
OrdosAttackWaves =
{
easy = 7,
normal = 8,
hard = 9
}
InitialOrdosReinforcements =
{
{ "trooper", "trooper", "trooper", "trooper", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
{ "combat_tank_o", "combat_tank_o", "quad", "quad", "raider", "raider" }
}
OrdosPaths =
{
{ OrdosEntry1.Location, OrdosRally1.Location },
{ OrdosEntry2.Location, OrdosRally2.Location },
{ OrdosEntry3.Location, OrdosRally3.Location },
{ OrdosEntry4.Location, OrdosRally4.Location },
{ OrdosEntry5.Location, OrdosRally5.Location },
{ OrdosEntry6.Location, OrdosRally6.Location },
{ OrdosEntry7.Location, OrdosRally7.Location }
}
InitialOrdosPaths =
{
{ OrdosEntry8.Location, OrdosRally8.Location },
{ OrdosEntry9.Location, OrdosRally9.Location },
{ OrdosEntry10.Location, OrdosRally10.Location }
}
HarkonnenReinforcements =
{
{ "combat_tank_h", "combat_tank_h" },
{ "missile_tank", "missile_tank" }
}
HarkonnenPaths =
{
{ HarkonnenEntry1.Location, HarkonnenRally1.Location },
{ HarkonnenEntry2.Location, HarkonnenRally2.Location }
}
OrdosInterval =
{
easy = { DateTime.Minutes(1) + DateTime.Seconds(30), DateTime.Minutes(2) },
normal = { DateTime.Minutes(2) + DateTime.Seconds(20), DateTime.Minutes(2) + DateTime.Seconds(40) },
hard = { DateTime.Minutes(3) + DateTime.Seconds(40), DateTime.Minutes(4) }
}
SendStarportReinforcements = function()
Trigger.AfterDelay(OrdosStarportDelay[Difficulty], function()
if OStarport.IsDead or OStarport.Owner ~= ordos_main then
return
end
local units = Reinforcements.ReinforceWithTransport(ordos_main, "frigate", OrdosStarportReinforcements[Difficulty], { OrdosStarportEntry.Location, OStarport.Location + CVec.New(1, 1) }, { OrdosStarportExit.Location })[2]
Utils.Do(units, function(unit)
unit.AttackMove(OrdosAttackLocation)
IdleHunt(unit)
end)
Media.DisplayMessage("Ixian transports detected.", "Mentat")
SendStarportReinforcements()
end)
end
SendHarkonnenReinforcements = function(delay, number)
Trigger.AfterDelay(delay, function()
Reinforcements.ReinforceWithTransport(player, "carryall.reinforce", HarkonnenReinforcements[number], HarkonnenPaths[number], { HarkonnenPaths[number][1] })
Trigger.AfterDelay(DateTime.Seconds(5), function()
Media.PlaySpeechNotification(player, "Reinforce")
end)
end)
end
Tick = function()
if player.HasNoRequiredUnits() then
ordos_main.MarkCompletedObjective(KillHarkonnen1)
ordos_small.MarkCompletedObjective(KillHarkonnen2)
end
if ordos_main.HasNoRequiredUnits() and ordos_small.HasNoRequiredUnits() and not OrdosKilled then
Media.DisplayMessage("The Ordos have been annihilated!", "Mentat")
OrdosKilled = true
end
if (OStarport.IsDead or OStarport.Owner == player) and not player.IsObjectiveCompleted(DestroyStarport) then
player.MarkCompletedObjective(DestroyStarport)
end
if DateTime.GameTime % DateTime.Seconds(10) == 0 and LastHarvesterEaten[ordos_main] then
local units = ordos_main.GetActorsByType("harvester")
if #units > 0 then
LastHarvesterEaten[ordos_main] = false
ProtectHarvester(units[1], ordos_main, AttackGroupSize[Difficulty])
end
end
if DateTime.GameTime % DateTime.Seconds(10) == 0 and LastHarvesterEaten[ordos_small] then
local units = ordos_small.GetActorsByType("harvester")
if #units > 0 then
LastHarvesterEaten[ordos_small] = false
ProtectHarvester(units[1], ordos_small, AttackGroupSize[Difficulty])
end
end
end
WorldLoaded = function()
ordos_main = Player.GetPlayer("Ordos Main Base")
ordos_small = Player.GetPlayer("Ordos Small Base")
smuggler = Player.GetPlayer("Smugglers")
player = Player.GetPlayer("Harkonnen")
InitObjectives(player)
DestroyStarport = player.AddPrimaryObjective("Capture or Destroy the Ordos Starport.")
KillHarkonnen1 = ordos_main.AddPrimaryObjective("Kill all Harkonnen units.")
KillHarkonnen2 = ordos_small.AddPrimaryObjective("Kill all Harkonnen units.")
Camera.Position = HMCV.CenterPosition
OrdosAttackLocation = HMCV.Location
Trigger.OnAllKilledOrCaptured(OrdosMainBase, function()
Utils.Do(ordos_main.GetGroundAttackers(), IdleHunt)
end)
Trigger.OnAllKilledOrCaptured(OrdosSmallBase, function()
Utils.Do(ordos_small.GetGroundAttackers(), IdleHunt)
end)
local path = function() return Utils.Random(OrdosPaths) end
local waveCondition = function() return OrdosKilled end
local huntFunction = function(unit)
unit.AttackMove(OrdosAttackLocation)
IdleHunt(unit)
end
SendCarryallReinforcements(ordos_main, 0, OrdosAttackWaves[Difficulty], OrdosAttackDelay[Difficulty], path, OrdosReinforcements[Difficulty], waveCondition, huntFunction)
SendStarportReinforcements()
Actor.Create("upgrade.barracks", true, { Owner = ordos_main })
Actor.Create("upgrade.light", true, { Owner = ordos_main })
Actor.Create("upgrade.heavy", true, { Owner = ordos_main })
Actor.Create("upgrade.barracks", true, { Owner = ordos_small })
Actor.Create("upgrade.light", true, { Owner = ordos_small })
Trigger.AfterDelay(0, ActivateAI)
SendHarkonnenReinforcements(DateTime.Minutes(2) + DateTime.Seconds(15), 2)
SendHarkonnenReinforcements(DateTime.Minutes(2) + DateTime.Seconds(45), 1)
SendHarkonnenReinforcements(DateTime.Minutes(4) + DateTime.Seconds(30), 2)
end

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MapFormat: 11
RequiresMod: d2k
Title: Harkonnen 06a
Author: Westwood Studios
Tileset: ARRAKIS
MapSize: 94,84
Bounds: 2,2,90,80
Visibility: MissionSelector
Categories: Campaign
LockPreview: True
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
Enemies: Harkonnen, Ordos Main Base, Ordos Small Base, Smugglers
PlayerReference@Harkonnen:
Name: Harkonnen
Playable: True
LockFaction: True
Faction: harkonnen
LockColor: True
Color: FE0000
Enemies: Ordos Main Base, Ordos Small Base, Creeps
PlayerReference@Ordos Main Base:
Name: Ordos Main Base
LockFaction: True
Faction: ordos
LockColor: True
Color: B3EAA5
Allies: Ordos Small Base
Enemies: Harkonnen
PlayerReference@Ordos Small Base:
Name: Ordos Small Base
LockFaction: True
Faction: ordos
LockColor: True
Color: B3EAA5
Allies: Ordos Main Base
Enemies: Harkonnen
PlayerReference@Smugglers:
Name: Smugglers
LockFaction: True
Faction: smuggler
LockColor: True
Color: 542209
Actors:
Actor0: wormspawner
Location: 79,11
Owner: Creeps
Actor1: spicebloom.spawnpoint
Location: 16,12
Owner: Neutral
Actor2: spicebloom.spawnpoint
Location: 86,12
Owner: Neutral
Actor3: spicebloom.spawnpoint
Location: 50,14
Owner: Neutral
Actor4: wall
Location: 60,14
Owner: Ordos Main Base
OGunt1: medium_gun_turret
Location: 61,14
Owner: Ordos Main Base
Actor6: wall
Location: 61,15
Owner: Ordos Main Base
Actor7: wall
Location: 61,16
Owner: Ordos Main Base
Actor8: spicebloom.spawnpoint
Location: 22,17
Owner: Neutral
Actor9: wall
Location: 61,17
Owner: Ordos Main Base
Actor10: trooper
Location: 59,18
Owner: Ordos Main Base
OGunt2: medium_gun_turret
Location: 61,18
Owner: Ordos Main Base
Actor12: wall
Location: 61,19
Owner: Ordos Main Base
OGunt3: medium_gun_turret
Location: 66,19
Owner: Ordos Main Base
Actor14: wall
Location: 67,19
Owner: Ordos Main Base
Actor15: wall
Location: 68,19
Owner: Ordos Main Base
Actor16: wall
Location: 69,19
Owner: Ordos Main Base
Actor17: wall
Location: 70,19
Owner: Ordos Main Base
Actor18: wall
Location: 71,19
Owner: Ordos Main Base
Actor19: wall
Location: 72,19
Owner: Ordos Main Base
Actor20: wall
Location: 73,19
Owner: Ordos Main Base
Actor21: wall
Location: 61,20
Owner: Ordos Main Base
Actor22: wall
Location: 66,20
Owner: Ordos Main Base
Actor23: wall
Location: 2,21
Owner: Ordos Small Base
Actor24: wall
Location: 3,21
Owner: Ordos Small Base
Actor25: wall
Location: 4,21
Owner: Ordos Small Base
Actor26: wall
Location: 5,21
Owner: Ordos Small Base
Actor27: wall
Location: 6,21
Owner: Ordos Small Base
Actor28: wall
Location: 7,21
Owner: Ordos Small Base
OBarracks1: barracks
Location: 56,21
Owner: Ordos Main Base
Actor30: raider
Location: 59,21
Owner: Ordos Main Base
Actor31: wall
Location: 61,21
Owner: Ordos Main Base
Actor32: wall
Location: 66,21
Owner: Ordos Main Base
OPower1: wind_trap
Location: 68,21
Owner: Ordos Main Base
OPower11: wind_trap
Location: 3,22
Owner: Ordos Small Base
OPower12: wind_trap
Location: 5,22
Owner: Ordos Small Base
Actor36: wall
Location: 7,22
Owner: Ordos Small Base
Actor37: wall
Location: 7,23
Owner: Ordos Small Base
Actor38: wall
Location: 8,23
Owner: Ordos Small Base
Actor39: wall
Location: 9,23
Owner: Ordos Small Base
Actor40: wall
Location: 9,24
Owner: Ordos Small Base
Actor41: harvester
Location: 64,24
Owner: Ordos Main Base
OPower2: wind_trap
Location: 68,24
Owner: Ordos Main Base
OGunt13: medium_gun_turret
Location: 9,25
Owner: Ordos Small Base
ORefinery2: refinery
Location: 63,25
Owner: Ordos Main Base
Actor45: carryall
Location: 66,25
Owner: Ordos Main Base
OPower13: wind_trap
Location: 3,26
Owner: Ordos Small Base
ORefinery3: refinery
Location: 6,26
Owner: Ordos Small Base
Actor48: harvester
Location: 9,27
Owner: Ordos Small Base
OPower3: wind_trap
Location: 50,27
Owner: Ordos Main Base
OPower4: wind_trap
Location: 52,27
Owner: Ordos Main Base
OPower5: wind_trap
Location: 54,27
Owner: Ordos Main Base
ORepair: repair_pad
Location: 57,27
Owner: Ordos Main Base
Actor53: carryall
Location: 9,28
Owner: Ordos Small Base
OGunt14: medium_gun_turret
Location: 12,28
Owner: Ordos Small Base
Actor55: wall
Location: 13,28
Owner: Ordos Small Base
Actor56: wall
Location: 14,28
Owner: Ordos Small Base
Actor57: wall
Location: 15,28
Owner: Ordos Small Base
OOutpost: outpost
Location: 65,28
Owner: Ordos Main Base
OLightFactory2: light_factory
Location: 12,29
Owner: Ordos Small Base
Actor60: wall
Location: 15,29
Owner: Ordos Small Base
OConyard: construction_yard
Location: 3,30
Owner: Ordos Small Base
OBarracks2: barracks
Location: 8,30
Owner: Ordos Small Base
Actor63: wall
Location: 15,30
Owner: Ordos Small Base
OHeavyFactory1: heavy_factory
Location: 61,30
Owner: Ordos Main Base
Actor65: wall
Location: 15,31
Owner: Ordos Small Base
OHeavyFactory2: heavy_factory
Location: 49,31
Owner: Ordos Main Base
OStarport: starport
Location: 52,31
Owner: Ordos Main Base
Actor68: wall
Location: 64,31
Owner: Ordos Main Base
Actor69: wall
Location: 65,31
Owner: Ordos Main Base
Actor70: wall
Location: 66,31
Owner: Ordos Main Base
OGunt4: medium_gun_turret
Location: 67,31
Owner: Ordos Main Base
Actor72: wall
Location: 13,32
Owner: Ordos Small Base
Actor73: wall
Location: 14,32
Owner: Ordos Small Base
Actor74: wall
Location: 15,32
Owner: Ordos Small Base
Actor75: wall
Location: 43,32
Owner: Ordos Main Base
Actor76: wall
Location: 64,32
Owner: Ordos Main Base
Actor77: wall
Location: 11,33
Owner: Ordos Small Base
Actor78: wall
Location: 12,33
Owner: Ordos Small Base
Actor79: wall
Location: 13,33
Owner: Ordos Small Base
Actor80: wall
Location: 43,33
Owner: Ordos Main Base
Actor81: wall
Location: 64,33
Owner: Ordos Main Base
OPower14: wind_trap
Location: 3,34
Owner: Ordos Small Base
Actor83: wall
Location: 11,34
Owner: Ordos Small Base
Actor84: wall
Location: 43,34
Owner: Ordos Main Base
OPower6: wind_trap
Location: 52,34
Owner: Ordos Main Base
OPower7: wind_trap
Location: 54,34
Owner: Ordos Main Base
Actor87: wall
Location: 64,34
Owner: Ordos Main Base
Actor88: wall
Location: 7,35
Owner: Ordos Small Base
Actor89: wall
Location: 11,35
Owner: Ordos Small Base
Actor90: spicebloom.spawnpoint
Location: 29,35
Owner: Neutral
Actor91: wall
Location: 43,35
Owner: Ordos Main Base
Actor92: wall
Location: 48,35
Owner: Ordos Main Base
Actor93: wall
Location: 61,35
Owner: Ordos Main Base
Actor94: wall
Location: 62,35
Owner: Ordos Main Base
Actor95: wall
Location: 63,35
Owner: Ordos Main Base
OGunt5: medium_gun_turret
Location: 64,35
Owner: Ordos Main Base
Actor97: wall
Location: 7,36
Owner: Ordos Small Base
Actor98: wall
Location: 11,36
Owner: Ordos Small Base
Actor99: wall
Location: 43,36
Owner: Ordos Main Base
Actor100: wall
Location: 44,36
Owner: Ordos Main Base
Actor101: wall
Location: 45,36
Owner: Ordos Main Base
Actor102: wall
Location: 46,36
Owner: Ordos Main Base
OGunt6: medium_gun_turret
Location: 47,36
Owner: Ordos Main Base
Actor104: wall
Location: 48,36
Owner: Ordos Main Base
Actor105: wall
Location: 2,37
Owner: Ordos Small Base
Actor106: wall
Location: 3,37
Owner: Ordos Small Base
Actor107: wall
Location: 4,37
Owner: Ordos Small Base
Actor108: wall
Location: 5,37
Owner: Ordos Small Base
Actor109: wall
Location: 6,37
Owner: Ordos Small Base
OGunt15: medium_gun_turret
Location: 7,37
Owner: Ordos Small Base
Actor111: wall
Location: 11,37
Owner: Ordos Small Base
OGunt16: medium_gun_turret
Location: 11,38
Owner: Ordos Small Base
Actor113: wall
Location: 12,38
Owner: Ordos Small Base
Actor114: wall
Location: 13,38
Owner: Ordos Small Base
OGunt7: medium_gun_turret
Location: 48,38
Owner: Ordos Main Base
ORefinery1: refinery
Location: 50,38
Owner: Ordos Main Base
OHiTechFactory: high_tech_factory
Location: 56,38
Owner: Ordos Main Base
Actor118: wall
Location: 48,39
Owner: Ordos Main Base
Actor119: wall
Location: 61,39
Owner: Ordos Main Base
Actor120: wall
Location: 62,39
Owner: Ordos Main Base
Actor121: wall
Location: 63,39
Owner: Ordos Main Base
OGunt8: medium_gun_turret
Location: 64,39
Owner: Ordos Main Base
OGunt9: medium_gun_turret
Location: 48,40
Owner: Ordos Main Base
Actor124: wall
Location: 64,40
Owner: Ordos Main Base
Actor125: spicebloom.spawnpoint
Location: 19,41
Owner: Neutral
Actor126: wall
Location: 64,41
Owner: Ordos Main Base
Actor127: wall
Location: 65,41
Owner: Ordos Main Base
Actor128: wall
Location: 66,41
Owner: Ordos Main Base
Actor129: wall
Location: 67,41
Owner: Ordos Main Base
OGunt10: medium_gun_turret
Location: 68,41
Owner: Ordos Main Base
Actor131: wall
Location: 43,42
Owner: Ordos Main Base
Actor132: wall
Location: 44,42
Owner: Ordos Main Base
Actor133: wall
Location: 45,42
Owner: Ordos Main Base
Actor134: wall
Location: 46,42
Owner: Ordos Main Base
OGunt11: medium_gun_turret
Location: 47,42
Owner: Ordos Main Base
Actor136: wall
Location: 48,42
Owner: Ordos Main Base
OLightFactory1: light_factory
Location: 52,42
Owner: Ordos Main Base
OResearch: research_centre
Location: 59,42
Owner: Ordos Main Base
Actor139: wall
Location: 43,43
Owner: Ordos Main Base
Actor140: wall
Location: 48,43
Owner: Ordos Main Base
OPower8: wind_trap
Location: 64,43
Owner: Ordos Main Base
OPower9: wind_trap
Location: 66,43
Owner: Ordos Main Base
OPower10: wind_trap
Location: 68,43
Owner: Ordos Main Base
Actor144: wall
Location: 43,44
Owner: Ordos Main Base
OGunt12: medium_gun_turret
Location: 67,47
Owner: Ordos Main Base
Actor146: spicebloom.spawnpoint
Location: 13,48
Owner: Neutral
Actor147: spicebloom.spawnpoint
Location: 36,52
Owner: Neutral
Actor148: spicebloom.spawnpoint
Location: 46,54
Owner: Neutral
Actor149: spicebloom.spawnpoint
Location: 63,54
Owner: Neutral
Actor150: spicebloom.spawnpoint
Location: 60,61
Owner: Neutral
Actor151: spicebloom.spawnpoint
Location: 33,66
Owner: Neutral
SSilo1: silo
Location: 81,68
Owner: Smugglers
SPower1: wind_trap
Location: 75,69
Owner: Smugglers
SPower2: wind_trap
Location: 78,69
Owner: Smugglers
SSilo2: silo
Location: 81,70
Owner: Smugglers
Actor156: combat_tank_h
Location: 6,71
Owner: Harkonnen
Actor157: light_inf
Location: 4,72
Owner: Harkonnen
Actor158: light_inf
Location: 9,72
Owner: Harkonnen
Actor159: light_inf
Location: 77,72
Owner: Smugglers
SSilo3: silo
Location: 81,72
Owner: Smugglers
Actor161: trike
Location: 11,73
Owner: Harkonnen
Actor162: trooper
Location: 80,73
Owner: Smugglers
Actor163: trooper
Location: 7,74
Owner: Harkonnen
Actor164: trooper
Location: 8,74
Owner: Harkonnen
Actor165: trooper
Location: 14,74
Owner: Harkonnen
SRefinery: refinery
Location: 78,74
Owner: Smugglers
Actor167: light_inf
Location: 82,74
Owner: Smugglers
Actor168: combat_tank_h
Location: 10,75
Owner: Harkonnen
Actor169: trooper
Location: 82,75
Owner: Smugglers
Actor170: light_inf
Location: 15,76
Owner: Harkonnen
Actor171: carryall
Location: 77,76
Owner: Smugglers
Actor172: harvester
Location: 81,76
Owner: Smugglers
HMCV: mcv
Location: 8,77
Owner: Harkonnen
Actor174: light_inf
Location: 13,77
Owner: Harkonnen
Actor175: light_inf
Location: 15,77
Owner: Harkonnen
Actor176: spicebloom.spawnpoint
Location: 40,77
Owner: Neutral
Actor177: spicebloom.spawnpoint
Location: 72,77
Owner: Neutral
Actor178: light_inf
Location: 82,77
Owner: Smugglers
Actor179: light_inf
Location: 83,77
Owner: Smugglers
Actor180: light_inf
Location: 11,78
Owner: Harkonnen
Actor181: light_inf
Location: 13,79
Owner: Harkonnen
OrdosStarportExit: waypoint
Owner: Neutral
Location: 2,32
OrdosStarportEntry: waypoint
Owner: Neutral
Location: 92,32
OrdosRally10: waypoint
Owner: Neutral
Location: 10,27
OrdosEntry10: waypoint
Owner: Neutral
Location: 2,29
OrdosRally8: waypoint
Owner: Neutral
Location: 61,36
OrdosRally9: waypoint
Owner: Neutral
Location: 59,36
OrdosEntry8: waypoint
Owner: Neutral
Location: 91,39
OrdosEntry9: waypoint
Owner: Neutral
Location: 91,41
OrdosRally1: waypoint
Owner: Neutral
Location: 28,70
OrdosEntry1: waypoint
Owner: Neutral
Location: 28,81
OrdosRally2: waypoint
Owner: Neutral
Location: 4,51
OrdosEntry2: waypoint
Owner: Neutral
Location: 2,51
OrdosRally3: waypoint
Owner: Neutral
Location: 31,56
OrdosEntry3: waypoint
Owner: Neutral
Location: 31,81
OrdosRally4: waypoint
Owner: Neutral
Location: 4,50
OrdosEntry4: waypoint
Owner: Neutral
Location: 2,50
OrdosRally5: waypoint
Owner: Neutral
Location: 20,50
OrdosEntry5: waypoint
Owner: Neutral
Location: 20,2
OrdosRally6: waypoint
Owner: Neutral
Location: 41,78
OrdosEntry6: waypoint
Owner: Neutral
Location: 41,81
OrdosRally7: waypoint
Owner: Neutral
Location: 7,47
OrdosEntry7: waypoint
Owner: Neutral
Location: 2,47
HarkonnenRally1: waypoint
Owner: Neutral
Location: 14,71
HarkonnenEntry1: waypoint
Owner: Neutral
Location: 14,81
HarkonnenRally2: waypoint
Owner: Neutral
Location: 12,68
HarkonnenEntry2: waypoint
Owner: Neutral
Location: 2,68
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml

View File

@@ -0,0 +1,67 @@
Player:
PlayerResources:
DefaultCash: 6000
World:
LuaScript:
Scripts: campaign-global.lua, harkonnen06a.lua, harkonnen06a-AI.lua
MissionData:
Briefing: The weak Ordos are no match for Harkonnen troops. However, smuggled Ixian technologies may upset this balance of power.\n\nThis cannot be allowed to happen. Establish a base on the plain, locate the Ordos Starport and destroy or capture it before the expensive shipments of Ixian weaponry begin to arrive. Time is short - the transports have already entered the system.
BriefingVideo: H_BR06_E.VQA
MapOptions:
TechLevel: medium
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Values:
easy: Easy
normal: Normal
hard: Hard
Default: easy
^Palettes:
IndexedPlayerPalette:
PlayerIndex:
Ordos Main Base: 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, 165, 164, 163, 162, 161, 160
Ordos Small Base: 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, 165, 164, 163, 162, 161, 160
carryall.reinforce:
Cargo:
MaxWeight: 10
frigate:
Aircraft:
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
VTOL: true # The frigate would teleport to land otherwise
concreteb:
Buildable:
Prerequisites: ~disabled
large_gun_turret:
Buildable:
Prerequisites: ~disabled
research_centre:
Buildable:
Prerequisites: outpost, heavy_factory, upgrade.heavy
starport:
Buildable:
Prerequisites: heavy_factory, outpost
missile_tank:
Buildable:
Prerequisites: ~heavy.missiletank, upgrade.heavy, research_centre
sardaukar:
Buildable:
Prerequisites: ~disabled
stealth_raider:
Buildable:
Prerequisites: ~disabled
upgrade.conyard:
Buildable:
Prerequisites: ~disabled

View File

@@ -25,3 +25,4 @@ Harkonnen Campaign:
./mods/d2k/maps/harkonnen-03a ./mods/d2k/maps/harkonnen-03a
./mods/d2k/maps/harkonnen-03b ./mods/d2k/maps/harkonnen-03b
./mods/d2k/maps/harkonnen-04 ./mods/d2k/maps/harkonnen-04
./mods/d2k/maps/harkonnen-06a