lightened shadow; added rotor shadows to heli; stripped some duplication; still a lot left though

This commit is contained in:
Chris Forbes
2009-11-10 21:12:31 +13:00
parent 14910762c8
commit c00bce8bf8
4 changed files with 32 additions and 8 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenRa.Game
Game.world.Add(new Actor("ca", Game.map.Offset + new int2(40, 7), Game.players[1]));
Game.world.Add(new Actor("e1", Game.map.Offset + new int2(9, 13), Game.players[1]));
Game.world.Add(new Actor("arty", Game.map.Offset + new int2(10, 13), Game.players[1]));
Game.world.Add(new Actor("v2rl", Game.map.Offset + new int2(11, 12), Game.players[1]));
Game.world.Add(new Actor("heli", Game.map.Offset + new int2(11, 12), Game.players[1]));
renderer.BuildPalette(Game.map);
sidebar = new Sidebar(renderer, Game.LocalPlayer);