package .desktop files for map editor on Linux, too
move desura scripts into packaging sub-directory
This commit is contained in:
@@ -18,15 +18,17 @@ rm -rf $ROOTDIR
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# Game files
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mkdir -p $ROOTDIR/usr/bin/
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cp -T openra-bin $ROOTDIR/usr/bin/openra
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cp -T openra-editor-bin $ROOTDIR/usr/bin/openra-editor
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mkdir -p $ROOTDIR/usr/share/openra/
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cp -R $BUILTDIR/* "$ROOTDIR/usr/share/openra/" || exit 3
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# Desura launch scripts
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cp ../../*.sh "$ROOTDIR/usr/share/openra/" || exit 3
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cp desura* "$ROOTDIR/usr/share/openra/" || exit 3
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# Desktop Icons
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mkdir -p $ROOTDIR/usr/share/applications/
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cp openra.desktop "$ROOTDIR/usr/share/applications/"
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cp *.desktop "$ROOTDIR/usr/share/applications/"
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mkdir -p $ROOTDIR/usr/share/icons/
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cp -r hicolor $ROOTDIR/usr/share/icons/
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24
packaging/linux/desura_launch_Editor.sh
Executable file
24
packaging/linux/desura_launch_Editor.sh
Executable file
@@ -0,0 +1,24 @@
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#!/bin/bash
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cd "`dirname "$(readlink -f "$0")"`"
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if [ -e "desura_prelaunch.sh" ]; then
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source desura_prelaunch.sh
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fi
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BIN_PATH="$HOME/.desura/games/openra/launch-editor.sh"
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ARGS=
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# TODO: This is crap.
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libSDL_Path="$HOME/.desura/tools/63/"
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libopenal_Path="$HOME/.desura/tools/73/"
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libCgGL_PATH="$HOME/.desura/tools/78/"
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libCg_PATH="$HOME/.desura/tools/79/"
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libfreetype_Path="$HOME/.desura/tools/92/"
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libGLU_Path="$HOME/.desura/tools/93/"
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libalut_Path="$HOME/.desura/tools/195/"
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if [ -n $ARGS ]; then
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LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$libSDL_Path:$libopenal_Path:$libCgGL_PATH:$libCg_PATH:$libfreetype_Path:$libGLU_Path:$libalut_Path $BIN_PATH $ARGS $@
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else
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LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$libSDL_Path:$libopenal_Path:$libCgGL_PATH:$libCg_PATH:$libfreetype_Path:$libGLU_Path:$libalut_Path $BIN_PATH $@
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fi
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24
packaging/linux/desura_launch_Play.sh
Executable file
24
packaging/linux/desura_launch_Play.sh
Executable file
@@ -0,0 +1,24 @@
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#!/bin/bash
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cd "`dirname "$(readlink -f "$0")"`"
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if [ -e "desura_prelaunch.sh" ]; then
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source desura_prelaunch.sh
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fi
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BIN_PATH="$HOME/.desura/games/openra/launch-game.sh"
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ARGS=
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# TODO: This is crap.
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libSDL_Path="$HOME/.desura/tools/63/"
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libopenal_Path="$HOME/.desura/tools/73/"
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libCgGL_PATH="$HOME/.desura/tools/78/"
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libCg_PATH="$HOME/.desura/tools/79/"
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libfreetype_Path="$HOME/.desura/tools/92/"
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libGLU_Path="$HOME/.desura/tools/93/"
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libalut_Path="$HOME/.desura/tools/195/"
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if [ -n $ARGS ]; then
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LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$libSDL_Path:$libopenal_Path:$libCgGL_PATH:$libCg_PATH:$libfreetype_Path:$libGLU_Path:$libalut_Path $BIN_PATH $ARGS $@
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else
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LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$libSDL_Path:$libopenal_Path:$libCgGL_PATH:$libCg_PATH:$libfreetype_Path:$libGLU_Path:$libalut_Path $BIN_PATH $@
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fi
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BIN
packaging/linux/hicolor/32x32/apps/openra-editor.png
Normal file
BIN
packaging/linux/hicolor/32x32/apps/openra-editor.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.7 KiB |
BIN
packaging/linux/hicolor/48x48/apps/openra-editor.png
Normal file
BIN
packaging/linux/hicolor/48x48/apps/openra-editor.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 5.7 KiB |
3
packaging/linux/openra-editor-bin
Executable file
3
packaging/linux/openra-editor-bin
Executable file
@@ -0,0 +1,3 @@
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#!/bin/sh
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cd /usr/share/openra
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mono OpenRA.Editor.exe "$@"
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10
packaging/linux/openra-editor.desktop
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10
packaging/linux/openra-editor.desktop
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@@ -0,0 +1,10 @@
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[Desktop Entry]
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Type=Application
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Version=1.0
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Name=OpenRA Map Editor
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GenericName=Tile based RTS game map editor
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Comment=Import legacy maps and create new ones from scratch
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Icon=openra-editor
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Exec=openra-editor
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Terminal=false
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Categories=Game;StrategyGame;
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