Don't render WithSpriteBody if it is disabled

This commit is contained in:
Taryn Hill
2016-04-01 19:31:39 -05:00
parent 811b2d26fd
commit c02e6b68a3

View File

@@ -33,6 +33,9 @@ namespace OpenRA.Mods.Common.Traits
public virtual IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{
if (UpgradeMinEnabledLevel > 0)
yield break;
var anim = new Animation(init.World, image);
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));