Use correct attack cursors
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@@ -84,7 +84,7 @@ namespace OpenRa.Game.Orders
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case "Deliver": return Cursor.Enter;
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case "Infiltrate": return Cursor.Enter;
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case "Capture": return Cursor.Capture;
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case "Harvest": return Cursor.Attack; // TODO: special harvest cursor?
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case "Harvest": return Cursor.AttackMove;
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default:
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return null;
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}
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