make IsCloseEnoughToBase function virtual
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abcdefg30
parent
aecfff905d
commit
c06df1ed21
@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Common.Traits
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return null;
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return null;
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}
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}
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public bool IsCloseEnoughToBase(World world, Player p, string buildingName, CPos topLeft)
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public virtual bool IsCloseEnoughToBase(World world, Player p, string buildingName, CPos topLeft)
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{
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{
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if (p.PlayerActor.Trait<DeveloperMode>().BuildAnywhere)
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if (p.PlayerActor.Trait<DeveloperMode>().BuildAnywhere)
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return true;
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return true;
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