store traits differently (index on trait class rather than actor)

This commit is contained in:
Bob
2010-08-14 20:11:54 +12:00
committed by Chris Forbes
parent f4da83e920
commit c0d0636e08
6 changed files with 151 additions and 11 deletions

View File

@@ -45,6 +45,7 @@ namespace OpenRA
static void Run( string[] args )
{
Game.Initialize( new Arguments(args) );
GC.Collect();
Game.Run();
}
}