Make RenderSprites aware of EffectiveOwner. Fixes #5526.
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@@ -32,7 +32,7 @@ namespace OpenRA.Traits
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public virtual object Create(ActorInitializer init) { return new RenderSprites(init.self); }
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}
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public class RenderSprites : IRender, ITick, INotifyOwnerChanged
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public class RenderSprites : IRender, ITick, INotifyOwnerChanged, INotifyEffectiveOwnerChanged
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{
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class AnimationWrapper
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{
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@@ -78,12 +78,12 @@ namespace OpenRA.Traits
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return () => facing.Facing;
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}
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RenderSpritesInfo Info;
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readonly RenderSpritesInfo info;
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string cachedImage = null;
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public RenderSprites(Actor self)
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{
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Info = self.Info.Traits.Get<RenderSpritesInfo>();
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info = self.Info.Traits.Get<RenderSpritesInfo>();
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}
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public static string GetImage(ActorInfo actor)
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@@ -100,11 +100,6 @@ namespace OpenRA.Traits
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return cachedImage = GetImage(self.Info);
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}
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protected virtual string PaletteName(Actor self)
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{
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return Info.Palette ?? Info.PlayerPalette + self.Owner.InternalName;
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}
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protected void UpdatePalette()
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{
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foreach (var anim in anims.Values)
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@@ -112,6 +107,7 @@ namespace OpenRA.Traits
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}
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UpdatePalette(); }
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public void OnEffectiveOwnerChanged(Actor self, Player oldEffectiveOwner, Player newEffectiveOwner) { UpdatePalette(); }
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public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
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{
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@@ -121,9 +117,12 @@ namespace OpenRA.Traits
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continue;
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if (a.PaletteReference == null)
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a.CachePalette(wr, self.Owner);
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{
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var owner = self.EffectiveOwner != null && self.EffectiveOwner.Disguised ? self.EffectiveOwner.Owner : self.Owner;
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a.CachePalette(wr, owner);
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}
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foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, Info.Scale))
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foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, info.Scale))
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yield return r;
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}
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}
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@@ -139,8 +138,8 @@ namespace OpenRA.Traits
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// Use defaults
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if (palette == null)
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{
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palette = Info.Palette ?? Info.PlayerPalette;
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isPlayerPalette = Info.Palette == null;
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palette = info.Palette ?? info.PlayerPalette;
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isPlayerPalette = info.Palette == null;
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}
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anims.Add(key, new AnimationWrapper(anim, palette, isPlayerPalette));
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@@ -173,7 +172,7 @@ namespace OpenRA.Traits
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{
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return anims.Values.Where(b => b.IsVisible
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&& b.Animation.Animation.CurrentSequence != null)
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.Select(a => (a.Animation.Animation.Image.size*Info.Scale).ToInt2())
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.Select(a => (a.Animation.Animation.Image.size*info.Scale).ToInt2())
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.FirstOrDefault();
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}
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}
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@@ -77,6 +77,7 @@ namespace OpenRA.Traits
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public interface INotifyProduction { void UnitProduced(Actor self, Actor other, CPos exit); }
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public interface INotifyDelivery { void IncomingDelivery(Actor self); void Delivered(Actor self); }
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public interface INotifyOwnerChanged { void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner); }
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public interface INotifyEffectiveOwnerChanged { void OnEffectiveOwnerChanged(Actor self, Player oldEffectiveOwner, Player newEffectiveOwner); }
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public interface INotifyCapture { void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner); }
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public interface INotifyHarvest { void Harvested(Actor self, ResourceType resource); }
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public interface ISeedableResource { void Seed(Actor self); }
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@@ -90,12 +90,8 @@ namespace OpenRA.Mods.RA
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{
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if (order.OrderString == "Disguise")
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{
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var target = order.TargetActor == self ? null : order.TargetActor;
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if (target != null && target.IsInWorld)
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DisguiseAs(target);
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else
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DropDisguise();
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var target = order.TargetActor != self && order.TargetActor.IsInWorld ? order.TargetActor : null;
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DisguiseAs(self, target);
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}
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}
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@@ -112,22 +108,29 @@ namespace OpenRA.Mods.RA
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return AsPlayer.Color.RGB;
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}
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void DisguiseAs(Actor target)
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void DisguiseAs(Actor self, Actor target)
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{
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var oldEffectiveOwner = AsPlayer;
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if (target != null)
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{
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var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault();
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AsName = tooltip.Name();
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AsPlayer = tooltip.Owner();
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AsSprite = target.Trait<RenderSprites>().GetImage(target);
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}
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void DropDisguise()
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else
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{
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AsName = null;
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AsPlayer = null;
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AsSprite = null;
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}
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public void Attacking(Actor self, Target target, Armament a, Barrel barrel) { DropDisguise(); }
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foreach (var t in self.TraitsImplementing<INotifyEffectiveOwnerChanged>())
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t.OnEffectiveOwnerChanged(self, oldEffectiveOwner, AsPlayer);
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}
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public void Attacking(Actor self, Target target, Armament a, Barrel barrel) { DisguiseAs(self, null); }
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}
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class IgnoresDisguiseInfo : TraitInfo<IgnoresDisguise> {}
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@@ -8,9 +8,11 @@
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Render
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{
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class RenderDisguiseInfo : RenderInfantryProneInfo
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class RenderDisguiseInfo : RenderInfantryProneInfo, Requires<DisguiseInfo>
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{
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public override object Create(ActorInitializer init) { return new RenderDisguise(init.self, this); }
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}
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@@ -29,12 +31,6 @@ namespace OpenRA.Mods.RA.Render
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intendedSprite = disguise.AsSprite;
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}
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protected override string PaletteName(Actor self)
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{
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var player = disguise.AsPlayer ?? self.Owner;
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return info.Palette ?? info.PlayerPalette + player.InternalName;
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}
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public override void Tick(Actor self)
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{
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if (disguise.AsSprite != intendedSprite)
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