Add production support to the new Lua API
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@@ -18,8 +18,8 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Scripting
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{
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public enum Trigger { OnIdle, OnDamaged, OnKilled, OnProduction, OnPlayerWon, OnPlayerLost, OnObjectiveAdded,
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OnObjectiveCompleted, OnObjectiveFailed, OnCapture, OnAddedToWorld, OnRemovedFromWorld };
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public enum Trigger { OnIdle, OnDamaged, OnKilled, OnProduction, OnOtherProduction, OnPlayerWon, OnPlayerLost,
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OnObjectiveAdded, OnObjectiveCompleted, OnObjectiveFailed, OnCapture, OnAddedToWorld, OnRemovedFromWorld };
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[Desc("Allows map scripts to attach triggers to this actor via the Triggers global.")]
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public class ScriptTriggersInfo : ITraitInfo
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@@ -27,12 +27,14 @@ namespace OpenRA.Mods.RA.Scripting
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public object Create(ActorInitializer init) { return new ScriptTriggers(init.world); }
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}
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public sealed class ScriptTriggers : INotifyIdle, INotifyDamage, INotifyKilled, INotifyProduction, INotifyObjectivesUpdated, INotifyCapture, INotifyAddedToWorld, INotifyRemovedFromWorld, IDisposable
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public sealed class ScriptTriggers : INotifyIdle, INotifyDamage, INotifyKilled, INotifyProduction, INotifyOtherProduction, INotifyObjectivesUpdated, INotifyCapture, INotifyAddedToWorld, INotifyRemovedFromWorld, IDisposable
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{
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readonly World world;
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public event Action<Actor> OnKilledInternal = _ => { };
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public event Action<Actor> OnRemovedInternal = _ => { };
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public event Action<Actor, Actor> OnProducedInternal = (a, b) => { };
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public event Action<Actor, Actor> OnOtherProducedInternal = (a, b) => { };
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public Dictionary<Trigger, List<Pair<LuaFunction, ScriptContext>>> Triggers = new Dictionary<Trigger, List<Pair<LuaFunction, ScriptContext>>>();
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@@ -108,6 +110,7 @@ namespace OpenRA.Mods.RA.Scripting
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public void UnitProduced(Actor self, Actor other, CPos exit)
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{
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// Run Lua callbacks
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foreach (var f in Triggers[Trigger.OnProduction])
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{
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try
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@@ -122,6 +125,9 @@ namespace OpenRA.Mods.RA.Scripting
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return;
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}
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}
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// Run any internally bound callbacks
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OnProducedInternal(self, other);
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}
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public void OnPlayerWon(Player player)
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@@ -270,6 +276,28 @@ namespace OpenRA.Mods.RA.Scripting
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OnRemovedInternal(self);
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}
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public void UnitProducedByOther(Actor self, Actor producee, Actor produced)
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{
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// Run Lua callbacks
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foreach (var f in Triggers[Trigger.OnOtherProduction])
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{
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try
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{
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using (var a = producee.ToLuaValue(f.Second))
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using (var b = produced.ToLuaValue(f.Second))
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f.First.Call(a, b).Dispose();
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}
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catch (Exception ex)
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{
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f.Second.FatalError(ex.Message);
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return;
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}
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}
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// Run any internally bound callbacks
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OnOtherProducedInternal(producee, produced);
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}
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public void Clear(Trigger trigger)
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{
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world.AddFrameEndTask(w =>
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