[More whitespace fixes]
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@@ -45,7 +45,7 @@ namespace OpenRa.Game.Graphics
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{
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float2 r1 = new float2(2, -2) / screenSize;
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float2 r2 = new float2(-1, 1);
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renderer.BeginFrame(r1, r2, scrollPosition);
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Game.worldRenderer.Draw();
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