Separate IBodyOrientation from render traits.
This commit is contained in:
@@ -36,6 +36,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Tank:
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AppearsOnRadar:
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@@ -75,6 +76,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Infantry:
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AppearsOnRadar:
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@@ -126,6 +128,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Ship:
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AppearsOnRadar:
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@@ -157,6 +160,7 @@
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DebugMuzzlePositions:
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Guard:
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Guardable:
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BodyOrientation:
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^Plane:
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AppearsOnRadar:
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@@ -183,6 +187,7 @@
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String:Plane
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UpdatesPlayerStatistics:
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DebugMuzzlePositions:
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BodyOrientation:
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^Helicopter:
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Inherits: ^Plane
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@@ -229,6 +234,7 @@
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Guardable:
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Range: 3
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AutoTargetIgnore:
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BodyOrientation:
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^Wall:
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AppearsOnRadar:
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@@ -263,6 +269,7 @@
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Sellable:
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UpdatesPlayerStatistics:
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Guardable:
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BodyOrientation:
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^TechBuilding:
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Inherits: ^Building
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@@ -344,6 +351,7 @@
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Armor:
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Type: Wood
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AutoTargetIgnore:
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BodyOrientation:
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^Husk:
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Husk:
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@@ -358,6 +366,7 @@
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ProximityCaptor:
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Types:Husk
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BelowUnits:
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BodyOrientation:
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^Bridge:
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Tooltip:
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@@ -373,6 +382,7 @@
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ProximityCaptor:
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Types:Bridge
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AutoTargetIgnore:
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BodyOrientation:
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#Temperate Terrain Expansion
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^SVBridge:
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@@ -389,6 +399,7 @@
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ProximityCaptor:
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Types:Bridge
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AutoTargetIgnore:
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BodyOrientation:
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^SHBridge:
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Tooltip:
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@@ -404,6 +415,7 @@
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ProximityCaptor:
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Types:Bridge
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AutoTargetIgnore:
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BodyOrientation:
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^STDBridge:
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Tooltip:
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@@ -419,6 +431,7 @@
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ProximityCaptor:
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Types:Bridge
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AutoTargetIgnore:
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BodyOrientation:
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#Desert Terrain Expansion:
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^Rock:
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@@ -437,6 +450,7 @@
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UseTerrainPalette: true
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ProximityCaptor:
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Types:Tree
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BodyOrientation:
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^DesertCivBuilding:
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Inherits: ^CivBuilding
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@@ -670,6 +670,7 @@ MINP:
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Types: Mine
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TargetableUnit:
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TargetTypes: Ground
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BodyOrientation:
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MINV:
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Mine:
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@@ -695,6 +696,7 @@ MINV:
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Types: Mine
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TargetableUnit:
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TargetTypes: Ground
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BodyOrientation:
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CRATE:
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Tooltip:
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@@ -757,6 +759,7 @@ CRATE:
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ProximityCaptor:
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Types:Crate
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Passenger:
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BodyOrientation:
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CAMERA:
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Aircraft:
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@@ -766,6 +769,7 @@ CAMERA:
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Range: 10
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ProximityCaptor:
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Types:Camera
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BodyOrientation:
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FLARE:
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Aircraft:
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@@ -780,6 +784,7 @@ FLARE:
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Name: Flare
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ProximityCaptor:
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Types: Flare
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BodyOrientation:
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powerproxy.parabombs:
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AirstrikePower:
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@@ -805,7 +810,9 @@ powerproxy.sonarpulse:
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mpspawn:
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Waypoint:
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RenderEditorOnly:
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BodyOrientation:
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waypoint:
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Waypoint:
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RenderEditorOnly:
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BodyOrientation:
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