Added attack move
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@@ -26,6 +26,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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^Tank:
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AppearsOnRadar:
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@@ -55,6 +56,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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^Helicopter:
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AppearsOnRadar:
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@@ -100,6 +102,7 @@
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Queue: Infantry
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RenderInfantry:
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AutoTarget:
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AttackMove:
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Passenger:
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CargoType: Infantry
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HiddenUnderFog:
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@@ -164,6 +167,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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Notification: unitlost.aud
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AttackMove:
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^Building:
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AppearsOnRadar:
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@@ -153,6 +153,8 @@ E6:
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EngineerRepair:
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EngineerCapture:
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-AutoTarget:
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AttackMove:
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JustMove: true
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IdleAnimation:
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Animations: idle1,idle2
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@@ -28,6 +28,7 @@ MCV:
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NoTransformSounds: deploy1.aud
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RenderUnit:
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MustBeDestroyed:
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-AttackMove:
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HARV:
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Inherits: ^Tank
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@@ -58,6 +59,7 @@ HARV:
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RevealsShroud:
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Range: 4
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RenderUnit:
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-AttackMove:
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APC:
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Inherits: ^Tank
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@@ -650,6 +652,8 @@ LST:
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Cargo:
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Types: Infantry, Vehicle
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Passengers: 5
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AttackMove:
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JustMove: true
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LTNK.Husk:
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Inherits: ^Husk
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