wire up hide-map crate properly

This commit is contained in:
Chris Forbes
2010-03-30 18:40:37 +13:00
parent a71ba665a7
commit c159300ecf
3 changed files with 11 additions and 5 deletions

View File

@@ -58,8 +58,6 @@ namespace OpenRA
bool IsExplored(int x, int y) { return shroud.exploredCells[x,y]; }
public bool DisplayOnRadar(int x, int y) { return IsExplored(x, y); }
public void ResetExplored() { } // todo
public void Explore(World w, int2 center, int range) { dirty = true; }
public void Explore(Actor a) { if (a.Owner == a.World.LocalPlayer) dirty = true; }