Add Buildable.BuildAtProduction.

This allows actors to be restricted to specific production structures.
This commit is contained in:
Paul Chote
2014-07-23 11:58:58 +12:00
parent 8837b3453c
commit c164ec8c8c
3 changed files with 12 additions and 3 deletions

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.RA
// Will change if the owner changes
PowerManager playerPower;
PlayerResources playerResources;
DeveloperMode developerMode;
protected DeveloperMode developerMode;
// A list of things we could possibly build
Dictionary<ActorInfo, ProductionState> produceable;