Make DonateSupplies grant player experience

This commit is contained in:
Oliver Brakmann
2016-07-10 13:13:46 +02:00
parent 25c640679c
commit c1729a3b70
2 changed files with 12 additions and 2 deletions

View File

@@ -10,6 +10,7 @@
#endregion #endregion
using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities namespace OpenRA.Mods.Common.Activities
@@ -18,12 +19,14 @@ namespace OpenRA.Mods.Common.Activities
{ {
readonly Actor target; readonly Actor target;
readonly int payload; readonly int payload;
readonly int experience;
public DonateSupplies(Actor self, Actor target, int payload) public DonateSupplies(Actor self, Actor target, int payload, int playerExperience)
: base(self, target, EnterBehaviour.Dispose) : base(self, target, EnterBehaviour.Dispose)
{ {
this.target = target; this.target = target;
this.payload = payload; this.payload = payload;
this.experience = playerExperience;
} }
protected override void OnInside(Actor self) protected override void OnInside(Actor self)
@@ -33,6 +36,10 @@ namespace OpenRA.Mods.Common.Activities
target.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(payload); target.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(payload);
var exp = self.Owner.PlayerActor.TraitOrDefault<PlayerExperience>();
if (exp != null && target.Owner != self.Owner)
exp.GiveExperience(experience);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer)) if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(target.CenterPosition, target.Owner.Color.RGB, FloatingText.FormatCashTick(payload), 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(target.CenterPosition, target.Owner.Color.RGB, FloatingText.FormatCashTick(payload), 30)));
} }

View File

@@ -23,6 +23,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("The amount of cash the owner receives.")] [Desc("The amount of cash the owner receives.")]
public readonly int Payload = 500; public readonly int Payload = 500;
[Desc("The amount of experience the donating player receives.")]
public readonly int PlayerExperience = 0;
[VoiceReference] public readonly string Voice = "Action"; [VoiceReference] public readonly string Voice = "Action";
public object Create(ActorInitializer init) { return new SupplyTruck(this); } public object Create(ActorInitializer init) { return new SupplyTruck(this); }
@@ -71,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
self.CancelActivity(); self.CancelActivity();
self.SetTargetLine(target, Color.Yellow); self.SetTargetLine(target, Color.Yellow);
self.QueueActivity(new DonateSupplies(self, target.Actor, info.Payload)); self.QueueActivity(new DonateSupplies(self, target.Actor, info.Payload, info.PlayerExperience));
} }
class SupplyTruckOrderTargeter : UnitOrderTargeter class SupplyTruckOrderTargeter : UnitOrderTargeter