use the original naming to keep compatible for legacy map import

This commit is contained in:
Matthias Mailänder
2016-01-02 10:14:16 +01:00
parent 14d412a361
commit c17db1245d
2 changed files with 9 additions and 3 deletions

View File

@@ -236,21 +236,25 @@ DOGGIE:
MinMoveDelayInTicks: 25 MinMoveDelayInTicks: 25
MaxMoveDelayInTicks: 45 MaxMoveDelayInTicks: 45
VISSML: VISC_SML:
Inherits: ^Viceroid Inherits: ^Viceroid
Tooltip: Tooltip:
Name: Baby Visceroid Name: Baby Visceroid
Description: infantry transmorgifies into this
Health: Health:
HP: 200 HP: 200
AttackWander: AttackWander:
WanderMoveRadius: 2 WanderMoveRadius: 2
MinMoveDelayInTicks: 30 MinMoveDelayInTicks: 30
MaxMoveDelayInTicks: 60 MaxMoveDelayInTicks: 60
RenderSprites:
Image: vissml
VISLRG: VISC_LRG:
Inherits: ^Viceroid Inherits: ^Viceroid
Tooltip: Tooltip:
Name: Adult Visceroid Name: Adult Visceroid
Description: 2 small visceroids combine into this
Health: Health:
HP: 500 HP: 500
Armament: Armament:
@@ -264,6 +268,8 @@ VISLRG:
MaxMoveDelayInTicks: 45 MaxMoveDelayInTicks: 45
Mobile: Mobile:
Crushes: crate, infantry Crushes: crate, infantry
RenderSprites:
Image: vislrg
CIV1: CIV1:
Inherits: ^CivilianInfantry Inherits: ^CivilianInfantry

View File

@@ -296,7 +296,7 @@
CrushSound: squish6.aud CrushSound: squish6.aud
PoisonedByTiberium: PoisonedByTiberium:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: vissml Actor: visc_sml
Probability: 10 Probability: 10
OwnerType: InternalName OwnerType: InternalName
InternalOwner: Creeps InternalOwner: Creeps