Remove TD Jungle tileset.
This tileset was community content, and does not have remastered assets. There is no realistic prospect to creating equivalent remastered assets, which leaves removal in order to achieve parity between classic and remastered modes.
This commit is contained in:
@@ -33,7 +33,6 @@ FileSystem: ContentInstallerFileSystem
|
||||
# Below are mod-provided (system) packages that need to be loaded after the content packages so they can override content assets.
|
||||
cnc|bits/snow.mix
|
||||
cnc|bits
|
||||
cnc|bits/jungle
|
||||
cnc|bits/desert
|
||||
cnc|bits/ss
|
||||
ContentInstallerMod: cnc-content
|
||||
@@ -77,7 +76,6 @@ TileSets:
|
||||
cnc|tilesets/winter.yaml
|
||||
cnc|tilesets/snow.yaml
|
||||
cnc|tilesets/temperat.yaml
|
||||
cnc|tilesets/jungle.yaml
|
||||
|
||||
Weapons:
|
||||
cnc|weapons/explosions.yaml
|
||||
@@ -249,7 +247,7 @@ TerrainFormat: DefaultTerrain
|
||||
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
|
||||
|
||||
AssetBrowser:
|
||||
SpriteExtensions: .shp, .tem, .win, .sno, .des, .jun
|
||||
SpriteExtensions: .shp, .tem, .win, .sno, .des
|
||||
AudioExtensions: .aud, .wav, .v00, .v01, .v02, .v03, .var
|
||||
VideoExtensions: .vqa, .wsa
|
||||
|
||||
|
||||
Reference in New Issue
Block a user