Removed default definitions for repair and rearmbuildings in Aircraft.cs

This commit is contained in:
teees
2015-12-15 18:44:05 +01:00
parent 20725c9b2c
commit c1c386a994
7 changed files with 8 additions and 22 deletions

View File

@@ -31,9 +31,9 @@ namespace OpenRA.Mods.Common.Traits
public readonly int RepulsionSpeed = -1;
[ActorReference]
public readonly HashSet<string> RepairBuildings = new HashSet<string> { "fix" };
public readonly HashSet<string> RepairBuildings = new HashSet<string> { };
[ActorReference]
public readonly HashSet<string> RearmBuildings = new HashSet<string> { "hpad", "afld" };
public readonly HashSet<string> RearmBuildings = new HashSet<string> { };
public readonly int InitialFacing = 0;
public readonly int ROT = 255;
public readonly int Speed = 1;