Removed default definitions for repair and rearmbuildings in Aircraft.cs

This commit is contained in:
teees
2015-12-15 18:44:05 +01:00
parent 20725c9b2c
commit c1c386a994
7 changed files with 8 additions and 22 deletions

View File

@@ -18,7 +18,6 @@ carryall.reinforce:
Speed: 144 # 112 * ~1.3 for balance reasons
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune
RepairBuildings: repair_pad
RearmBuildings:
Repulsable: False
LandAltitude: 100
LandWhenIdle: False
@@ -61,8 +60,6 @@ frigate:
Aircraft:
ROT: 1
Speed: 189 # 126 * ~1.5 for balance reasons
RepairBuildings:
RearmBuildings:
Repulsable: False
MaximumPitch: 20
-AppearsOnRadar:
@@ -85,8 +82,6 @@ ornithopter:
Aircraft:
ROT: 2
Speed: 224 # 189 * ~1.2 for balance reasons
RepairBuildings:
RearmBuildings:
Repulsable: False
CanHover: True
AmmoPool:
@@ -104,8 +99,6 @@ ornithopter.husk:
Aircraft:
ROT: 5
Speed: 224
RepairBuildings:
RearmBuildings:
RenderSprites:
Image: ornithopter
@@ -116,8 +109,6 @@ carryall.husk:
Aircraft:
ROT: 4
Speed: 144
RepairBuildings:
RearmBuildings:
CanHover: True
RenderSprites:
Image: carryall