Removed default definitions for repair and rearmbuildings in Aircraft.cs

This commit is contained in:
teees
2015-12-15 18:44:05 +01:00
parent 20725c9b2c
commit c1c386a994
7 changed files with 8 additions and 22 deletions

View File

@@ -105,7 +105,6 @@ MIG:
InitialFacing: 192
ROT: 4
Speed: 223
RearmBuildings: afld
RepulsionSpeed: 40
MaximumPitch: 56
AirborneUpgrades: airborne
@@ -164,7 +163,6 @@ YAK:
FacingTolerance: 20
Aircraft:
CruiseAltitude: 2560
RearmBuildings: afld
InitialFacing: 192
ROT: 4
Speed: 178
@@ -213,7 +211,6 @@ TRAN:
Range: 10c0
Type: CenterPosition
Aircraft:
RearmBuildings: hpad
InitialFacing: 0
ROT: 5
Speed: 112
@@ -264,7 +261,6 @@ HELI:
AttackHeli:
FacingTolerance: 20
Aircraft:
RearmBuildings: hpad
LandWhenIdle: false
InitialFacing: 20
ROT: 4
@@ -318,7 +314,6 @@ HIND:
AttackHeli:
FacingTolerance: 20
Aircraft:
RearmBuildings: hpad
LandWhenIdle: false
InitialFacing: 20
ROT: 4

View File

@@ -350,6 +350,9 @@
SelectionDecorations:
Selectable:
Bounds: 24,24
Aircraft:
RepairBuildings: fix
RearmBuildings: afld
Targetable@GROUND:
TargetTypes: Ground, Repair, Vehicle
UpgradeTypes: airborne
@@ -388,6 +391,8 @@
Inherits: ^Plane
Tooltip:
GenericName: Helicopter
Aircraft:
RearmBuildings: hpad
GpsDot:
String: Helicopter
Hovers: