added engineer, bazooka
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@@ -110,7 +110,7 @@ COMBATA:
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Prerequisites: heavya
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Owner: atreides
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SONIC:
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SONICTANK:
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Inherits: ^Vehicle
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Buildable:
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Queue: Vehicle
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@@ -7,7 +7,7 @@ RIFLE:
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Valued:
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Cost: 100
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Tooltip:
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Name: Rifle Infantry
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Name: Rifleman
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,0
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@@ -19,4 +19,56 @@ RIFLE:
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PrimaryWeapon: M1Carbine
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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ENGINEER:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Owner: atreides,harkonnen,ordos
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Valued:
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Cost: 500
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Tooltip:
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Name: Engineer
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Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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# Voice: EngineerVoice
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Bounds: 12,17,0,-9
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Health:
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HP: 25
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Mobile:
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Speed: 4
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Passenger:
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PipType: Yellow
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EngineerRepair:
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Captures:
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TakeCover:
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-AutoTarget:
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AttackMove:
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JustMove: true
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BAZOOKA:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 20
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Owner: atreides,harkonnen,ordos
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Valued:
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Cost: 300
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Tooltip:
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Name: Trooper
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Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Selectable:
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Bounds: 12,17,0,-9
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Health:
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HP: 45
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Mobile:
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Speed: 3
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AttackFrontal:
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PrimaryWeapon: RedEye
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SecondaryWeapon: Dragon
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PrimaryOffset: 0,0,0,-13
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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@@ -141,7 +141,7 @@ RAIDER:
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SecondaryOffset: 0,0,0,-4
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AutoTarget:
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DEVIATOR:
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DEVIATORTANK:
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Inherits: ^Tank
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Valued:
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Cost: 800
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@@ -423,7 +423,6 @@ GUNTOWER:
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RenderRangeCircle:
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-RenderBuilding:
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RenderBuildingTurreted:
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Palette: d2k
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Turreted:
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ROT: 12
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InitialFacing: 50
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@@ -146,7 +146,7 @@ QUAD:
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Selectable:
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Bounds: 30,30
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SIEGE:
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SIEGETANK:
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Inherits: ^Tank
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Buildable:
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Queue: Vehicle
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@@ -179,7 +179,7 @@ SIEGE:
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Chance: 75
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AutoTarget:
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MISSILE:
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MISSILETANK:
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Inherits: ^Tank
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Valued:
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Cost: 800
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