added engineer, bazooka

This commit is contained in:
Matthias Mailänder
2012-06-15 22:43:03 +02:00
parent db0e1eabc7
commit c1fb5dd5f5
12 changed files with 230 additions and 82 deletions

View File

@@ -7,7 +7,7 @@ RIFLE:
Valued:
Cost: 100
Tooltip:
Name: Rifle Infantry
Name: Rifleman
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,0
@@ -19,4 +19,56 @@ RIFLE:
PrimaryWeapon: M1Carbine
TakeCover:
-RenderInfantry:
RenderInfantryProne:
ENGINEER:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: atreides,harkonnen,ordos
Valued:
Cost: 500
Tooltip:
Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
# Voice: EngineerVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 4
Passenger:
PipType: Yellow
EngineerRepair:
Captures:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
BAZOOKA:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: atreides,harkonnen,ordos
Valued:
Cost: 300
Tooltip:
Name: Trooper
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,-9
Health:
HP: 45
Mobile:
Speed: 3
AttackFrontal:
PrimaryWeapon: RedEye
SecondaryWeapon: Dragon
PrimaryOffset: 0,0,0,-13
TakeCover:
-RenderInfantry:
RenderInfantryProne: