added engineer, bazooka
This commit is contained in:
@@ -58,7 +58,6 @@
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="D2kLoadScreen.cs" />
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<Compile Include="D2kLoadScreen.cs" />
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<Compile Include="Render\RenderBuildingSeparateTurret.cs" />
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<Compile Include="Widgets\Logic\D2kInstallLogic.cs" />
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<Compile Include="Widgets\Logic\D2kInstallLogic.cs" />
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<Compile Include="Widgets\Logic\D2kExtractGameFilesLogic.cs" />
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<Compile Include="Widgets\Logic\D2kExtractGameFilesLogic.cs" />
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<Compile Include="Widgets\Logic\D2kInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\D2kInstallFromCDLogic.cs" />
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@@ -87,5 +86,12 @@ cd "$(SolutionDir)"</PostBuildEvent>
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<Project>{1A8E50CC-EE32-4E57-8842-0C39C8EA7541}</Project>
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<Project>{1A8E50CC-EE32-4E57-8842-0C39C8EA7541}</Project>
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<Name>OpenRA.TilesetBuilder</Name>
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<Name>OpenRA.TilesetBuilder</Name>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.RA\OpenRA.Mods.RA.csproj">
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<Project>{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}</Project>
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<Name>OpenRA.Mods.RA</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Render\" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -1,48 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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/*using System;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Render
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{
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class RenderBuildingSeparateTurretInfo : RenderBuildingInfo, Requires<TurretedInfo>, Requires<AttackBaseInfo>
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{
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public override object Create(ActorInitializer init) { return new RenderBuildingSeparateTurret( init, this ); }
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}
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class RenderBuildingSeparateTurret : RenderBuilding
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{
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public RenderBuildingSeparateTurret( ActorInitializer init, RenderBuildingInfo info )
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: base(init, info, MakeTurretFacingFunc(init.self))
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{
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var turretAnim = new Animation(GetImage(self), () => turreted.turretFacing );
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turretAnim.Play( "turret" );
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for( var i = 0; i < attack.Turrets.Count; i++ )
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{
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var turret = attack.Turrets[i];
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anims.Add( "turret_{0}".F(i),
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new AnimationWithOffset( turretAnim,
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() => Combat.GetTurretPosition( self, facing, turret ),
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null));
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}
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}
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static Func<int> MakeTurretFacingFunc(Actor self)
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{
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var turreted = self.Trait<Turreted>();
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return () => turreted.turretFacing;
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}
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}
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} */
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@@ -69,19 +69,21 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--r8", PathToDataR8, PathToPalette, "162", "177", Path.Combine(PathToSHPs, "sandcrater2")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "162", "177", Path.Combine(PathToSHPs, "sandcrater2")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "206", "381", Path.Combine(PathToSHPs, "rifle"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "206", "381", Path.Combine(PathToSHPs, "rifle"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "382", "457", Path.Combine(PathToSHPs, "rifledeath"), "--infantrydeath"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "382", "457", Path.Combine(PathToSHPs, "rifledeath"), "--infantrydeath"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "458", "693", Path.Combine(PathToSHPs, "rocket"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "458", "693", Path.Combine(PathToSHPs, "bazooka"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "694", "929", Path.Combine(PathToSHPs, "fremen"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "694", "929", Path.Combine(PathToSHPs, "fremen"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "930", "1165", Path.Combine(PathToSHPs, "sardaukar"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "930", "1165", Path.Combine(PathToSHPs, "sardaukar"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1166", "1221", Path.Combine(PathToSHPs, "engineer"), "--infantry"}, // death animation 1342..1401
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new string[] {"--r8", PathToDataR8, PathToPalette, "1166", "1221", Path.Combine(PathToSHPs, "engineer"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1402", "1502", Path.Combine(PathToSHPs, "thumper"), "--infantry"}, // death animations 1543..1602
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new string[] {"--r8", PathToDataR8, PathToPalette, "1342", "1401", Path.Combine(PathToSHPs, "engineerdeath"), "--infantrydeath"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1603", "1634", Path.Combine(PathToSHPs, "missile"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1402", "1502", Path.Combine(PathToSHPs, "thumper"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1543", "1602", Path.Combine(PathToSHPs, "thumperdeath"), "--infantrydeath"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1603", "1634", Path.Combine(PathToSHPs, "missiletank"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1635", "1666", Path.Combine(PathToSHPs, "trike"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1635", "1666", Path.Combine(PathToSHPs, "trike"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1667", "1698", Path.Combine(PathToSHPs, "quad"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1667", "1698", Path.Combine(PathToSHPs, "quad"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1699", "1730", Path.Combine(PathToSHPs, "harvester"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1699", "1730", Path.Combine(PathToSHPs, "harvester"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1731", "1762", Path.Combine(PathToSHPs, "combata"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1731", "1762", Path.Combine(PathToSHPs, "combata"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1763", "1794", Path.Combine(PathToSHPs, "siege"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1763", "1794", Path.Combine(PathToSHPs, "siegetank"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1795", "1826", Path.Combine(PathToSHPs, "dmcv"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1795", "1826", Path.Combine(PathToSHPs, "dmcv"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1827", "1858", Path.Combine(PathToSHPs, "sonic"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1827", "1858", Path.Combine(PathToSHPs, "sonictank"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1859", "1890", Path.Combine(PathToSHPs, "combataturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1859", "1890", Path.Combine(PathToSHPs, "combataturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1891", "1922", Path.Combine(PathToSHPs, "siegeturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1891", "1922", Path.Combine(PathToSHPs, "siegeturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1923", "1954", Path.Combine(PathToSHPs, "carryall"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "1923", "1954", Path.Combine(PathToSHPs, "carryall"), "--vehicle"},
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@@ -90,9 +92,10 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--r8", PathToDataR8, PathToPalette, "2083", "2114", Path.Combine(PathToSHPs, "devast"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2083", "2114", Path.Combine(PathToSHPs, "devast"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2115", "2146", Path.Combine(PathToSHPs, "combathturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2115", "2146", Path.Combine(PathToSHPs, "combathturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2147", "2148", Path.Combine(PathToSHPs, "deathhandmissile")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2147", "2148", Path.Combine(PathToSHPs, "deathhandmissile")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2245", "2284", Path.Combine(PathToSHPs, "saboteur"), "--infantry"}, //#death animations 2325..2388
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new string[] {"--r8", PathToDataR8, PathToPalette, "2245", "2284", Path.Combine(PathToSHPs, "saboteur"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2325", "2388", Path.Combine(PathToSHPs, "saboteurdeath"), "--infantrydeath"},
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//rifleinfantry repetitions?
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//rifleinfantry repetitions?
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new string[] {"--r8", PathToDataR8, PathToPalette, "2389", "2420", Path.Combine(PathToSHPs, "deviator"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2389", "2420", Path.Combine(PathToSHPs, "deviatortank"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2421", "2452", Path.Combine(PathToSHPs, "raider"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2421", "2452", Path.Combine(PathToSHPs, "raider"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2453", "2484", Path.Combine(PathToSHPs, "combato"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2453", "2484", Path.Combine(PathToSHPs, "combato"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2485", "2516", Path.Combine(PathToSHPs, "combatoturret"), "--vehicle"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "2485", "2516", Path.Combine(PathToSHPs, "combatoturret"), "--vehicle"},
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@@ -170,10 +173,10 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--r8", PathToDataR8, PathToPalette, "4021", "4021", Path.Combine(PathToSHPs, "combathicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4021", "4021", Path.Combine(PathToSHPs, "combathicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4022", "4022", Path.Combine(PathToSHPs, "combatoicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4022", "4022", Path.Combine(PathToSHPs, "combatoicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4023", "4023", Path.Combine(PathToSHPs, "mcvicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4023", "4023", Path.Combine(PathToSHPs, "mcvicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4024", "4024", Path.Combine(PathToSHPs, "missileicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4024", "4024", Path.Combine(PathToSHPs, "missiletankicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4025", "4025", Path.Combine(PathToSHPs, "deviatoricon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4025", "4025", Path.Combine(PathToSHPs, "deviatortankicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4026", "4026", Path.Combine(PathToSHPs, "siegeicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4026", "4026", Path.Combine(PathToSHPs, "siegetankicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4027", "4027", Path.Combine(PathToSHPs, "sonicicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4027", "4027", Path.Combine(PathToSHPs, "sonictankicon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4028", "4028", Path.Combine(PathToSHPs, "devasticon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4028", "4028", Path.Combine(PathToSHPs, "devasticon")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "4029", "4029", Path.Combine(PathToSHPs, "carryallicon")}, // == 4030
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new string[] {"--r8", PathToDataR8, PathToPalette, "4029", "4029", Path.Combine(PathToSHPs, "carryallicon")}, // == 4030
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new string[] {"--r8", PathToDataR8, PathToPalette, "4031", "4031", Path.Combine(PathToSHPs, "orniicon")}, // == 4062
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new string[] {"--r8", PathToDataR8, PathToPalette, "4031", "4031", Path.Combine(PathToSHPs, "orniicon")}, // == 4062
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@@ -277,8 +280,10 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--shp", Path.Combine(PathToSHPs, "fremen.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "fremen.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sardaukar.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sardaukar.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "engineer.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "engineer.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "engineerdeath.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "thumper.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "thumper.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "missile.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "thumperdeath.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "missiletank.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "trike.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "trike.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "quad.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "quad.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "harvester.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "harvester.png"), "48"},
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@@ -295,7 +300,8 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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|||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "combathturret.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "combathturret.png"), "48"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "deathhandmissile.png"), "24"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "deathhandmissile.png"), "24"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "saboteur.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "saboteur.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "deviator.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "saboteurdeath.png"), "48"},
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||||||
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new string[] {"--shp", Path.Combine(PathToSHPs, "deviatortank.png"), "48"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "raider.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "raider.png"), "32"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "combato.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "combato.png"), "48"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "combatoturret.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "combatoturret.png"), "48"},
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||||||
@@ -368,10 +374,10 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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|||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "combathicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "combathicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "combatoicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "combatoicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "mcvicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "mcvicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "missileicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "missiletankicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "deviatoricon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "deviatortankicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "siegeicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "siegetankicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "sonicicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sonictankicon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "devasticon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "devasticon.png"), "60"},
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||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "carryallicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "carryallicon.png"), "60"},
|
||||||
new string[] {"--shp", Path.Combine(PathToSHPs, "orniicon.png"), "60"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "orniicon.png"), "60"},
|
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|||||||
@@ -12,8 +12,6 @@
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|||||||
# RenderBuildingTurreted does not support separate turret sequence
|
# RenderBuildingTurreted does not support separate turret sequence
|
||||||
# ornithocopter should flap (might need new RenderOrni code for proper animation)
|
# ornithocopter should flap (might need new RenderOrni code for proper animation)
|
||||||
# R8 converter needs infantry frame resorter
|
# R8 converter needs infantry frame resorter
|
||||||
# add trooper (carries bazooka)
|
|
||||||
# add engineer
|
|
||||||
# add fremen (stealthed)
|
# add fremen (stealthed)
|
||||||
# add saboteur (stealthed with C4)
|
# add saboteur (stealthed with C4)
|
||||||
# add grenade thrower
|
# add grenade thrower
|
||||||
|
|||||||
@@ -225,6 +225,16 @@ Cursors:
|
|||||||
length: 1
|
length: 1
|
||||||
x: 12
|
x: 12
|
||||||
y: 12
|
y: 12
|
||||||
|
goldwrench:
|
||||||
|
start:88
|
||||||
|
length: 8
|
||||||
|
x: 12
|
||||||
|
y: 12
|
||||||
|
goldwrench-blocked:
|
||||||
|
start:64
|
||||||
|
length: 1
|
||||||
|
x: 12
|
||||||
|
y: 12
|
||||||
|
|
||||||
nopower: cursor
|
nopower: cursor
|
||||||
powerdown-blocked:
|
powerdown-blocked:
|
||||||
|
|||||||
@@ -110,7 +110,7 @@ COMBATA:
|
|||||||
Prerequisites: heavya
|
Prerequisites: heavya
|
||||||
Owner: atreides
|
Owner: atreides
|
||||||
|
|
||||||
SONIC:
|
SONICTANK:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ RIFLE:
|
|||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Rifle Infantry
|
Name: Rifleman
|
||||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,0
|
Bounds: 12,17,0,0
|
||||||
@@ -19,4 +19,56 @@ RIFLE:
|
|||||||
PrimaryWeapon: M1Carbine
|
PrimaryWeapon: M1Carbine
|
||||||
TakeCover:
|
TakeCover:
|
||||||
-RenderInfantry:
|
-RenderInfantry:
|
||||||
|
RenderInfantryProne:
|
||||||
|
|
||||||
|
ENGINEER:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Owner: atreides,harkonnen,ordos
|
||||||
|
Valued:
|
||||||
|
Cost: 500
|
||||||
|
Tooltip:
|
||||||
|
Name: Engineer
|
||||||
|
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||||
|
Selectable:
|
||||||
|
# Voice: EngineerVoice
|
||||||
|
Bounds: 12,17,0,-9
|
||||||
|
Health:
|
||||||
|
HP: 25
|
||||||
|
Mobile:
|
||||||
|
Speed: 4
|
||||||
|
Passenger:
|
||||||
|
PipType: Yellow
|
||||||
|
EngineerRepair:
|
||||||
|
Captures:
|
||||||
|
TakeCover:
|
||||||
|
-AutoTarget:
|
||||||
|
AttackMove:
|
||||||
|
JustMove: true
|
||||||
|
|
||||||
|
BAZOOKA:
|
||||||
|
Inherits: ^Infantry
|
||||||
|
Buildable:
|
||||||
|
Queue: Infantry
|
||||||
|
BuildPaletteOrder: 20
|
||||||
|
Owner: atreides,harkonnen,ordos
|
||||||
|
Valued:
|
||||||
|
Cost: 300
|
||||||
|
Tooltip:
|
||||||
|
Name: Trooper
|
||||||
|
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||||
|
Selectable:
|
||||||
|
Bounds: 12,17,0,-9
|
||||||
|
Health:
|
||||||
|
HP: 45
|
||||||
|
Mobile:
|
||||||
|
Speed: 3
|
||||||
|
AttackFrontal:
|
||||||
|
PrimaryWeapon: RedEye
|
||||||
|
SecondaryWeapon: Dragon
|
||||||
|
PrimaryOffset: 0,0,0,-13
|
||||||
|
TakeCover:
|
||||||
|
-RenderInfantry:
|
||||||
RenderInfantryProne:
|
RenderInfantryProne:
|
||||||
@@ -141,7 +141,7 @@ RAIDER:
|
|||||||
SecondaryOffset: 0,0,0,-4
|
SecondaryOffset: 0,0,0,-4
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|
||||||
DEVIATOR:
|
DEVIATORTANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
|
|||||||
@@ -423,7 +423,6 @@ GUNTOWER:
|
|||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderBuildingTurreted:
|
RenderBuildingTurreted:
|
||||||
Palette: d2k
|
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 12
|
ROT: 12
|
||||||
InitialFacing: 50
|
InitialFacing: 50
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ QUAD:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,30
|
Bounds: 30,30
|
||||||
|
|
||||||
SIEGE:
|
SIEGETANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
@@ -179,7 +179,7 @@ SIEGE:
|
|||||||
Chance: 75
|
Chance: 75
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|
||||||
MISSILE:
|
MISSILETANK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 800
|
||||||
|
|||||||
@@ -55,9 +55,7 @@ quad:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
|
siegetank:
|
||||||
|
|
||||||
siege:
|
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
@@ -65,12 +63,12 @@ siege:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
missile:
|
missiletank:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
sonic:
|
sonictank:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
@@ -149,6 +147,100 @@ rifle:
|
|||||||
die5: rifledeath
|
die5: rifledeath
|
||||||
Start: 26
|
Start: 26
|
||||||
Length: 7
|
Length: 7
|
||||||
|
die6: electro
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
die-crushed: rifledeath
|
||||||
|
Start: 54
|
||||||
|
Length: 22
|
||||||
|
Tick: 1600
|
||||||
|
|
||||||
|
bazooka:
|
||||||
|
stand:
|
||||||
|
Start: 0
|
||||||
|
Facings: 8
|
||||||
|
stand2:
|
||||||
|
Start: 0
|
||||||
|
Facings: 8
|
||||||
|
stand3:
|
||||||
|
Start: 0
|
||||||
|
Facings: 8
|
||||||
|
run:
|
||||||
|
Start: 8
|
||||||
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
shoot:
|
||||||
|
Start: 56
|
||||||
|
Length: 5
|
||||||
|
Facings: 8
|
||||||
|
prone-stand:
|
||||||
|
Start: 104
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
prone-run:
|
||||||
|
Start: 112
|
||||||
|
Length: 3
|
||||||
|
Facings: 8
|
||||||
|
standup-0:
|
||||||
|
Start: 96
|
||||||
|
Length: 1
|
||||||
|
Facings: 8
|
||||||
|
prone-shoot:
|
||||||
|
Start: 136
|
||||||
|
Length: 5
|
||||||
|
Facings: 8
|
||||||
|
die1: rifledeath
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 5
|
||||||
|
Length: 7
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 7
|
||||||
|
die4: rifledeath
|
||||||
|
Start: 19
|
||||||
|
Length: 7
|
||||||
|
die5: rifledeath
|
||||||
|
Start: 26
|
||||||
|
Length: 7
|
||||||
|
die6: electro
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
die-crushed: rifledeath
|
||||||
|
Start: 54
|
||||||
|
Length: 22
|
||||||
|
Tick: 1600
|
||||||
|
|
||||||
|
engineer:
|
||||||
|
stand:
|
||||||
|
Start: 0
|
||||||
|
Facings: 8
|
||||||
|
stand2:
|
||||||
|
Start: 0
|
||||||
|
Facings: 8
|
||||||
|
run:
|
||||||
|
Start: 8
|
||||||
|
Length: 6
|
||||||
|
Facings: 8
|
||||||
|
die1: rifledeath
|
||||||
|
Start: 0
|
||||||
|
Length: 5
|
||||||
|
die2: rifledeath
|
||||||
|
Start: 5
|
||||||
|
Length: 7
|
||||||
|
die3: rifledeath
|
||||||
|
Start: 12
|
||||||
|
Length: 7
|
||||||
|
die4: rifledeath
|
||||||
|
Start: 19
|
||||||
|
Length: 7
|
||||||
|
die5: rifledeath
|
||||||
|
Start: 26
|
||||||
|
Length: 7
|
||||||
|
die6: electro
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
die-crushed: rifledeath
|
die-crushed: rifledeath
|
||||||
Start: 54
|
Start: 54
|
||||||
Length: 22
|
Length: 22
|
||||||
@@ -662,7 +754,7 @@ raider:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|
||||||
deviator:
|
deviatortank:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Facings: 32
|
Facings: 32
|
||||||
@@ -882,6 +974,11 @@ parach:
|
|||||||
Start: 5
|
Start: 5
|
||||||
Length: 11
|
Length: 11
|
||||||
|
|
||||||
|
missile:
|
||||||
|
idle:
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
|
||||||
spicebloom:
|
spicebloom:
|
||||||
make:
|
make:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|||||||
@@ -439,4 +439,32 @@ WormJaw:
|
|||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
|
||||||
|
RedEye:
|
||||||
|
ROF: 50
|
||||||
|
Range: 7.5
|
||||||
|
Report: MISSILE1
|
||||||
|
ValidTargets: Air
|
||||||
|
Projectile: Missile
|
||||||
|
Arm: 3
|
||||||
|
High: true
|
||||||
|
Shadow: false
|
||||||
|
Proximity: true
|
||||||
|
# Trail: smokey
|
||||||
|
ContrailLength: 10
|
||||||
|
Image: MISSILE
|
||||||
|
ROT: 20
|
||||||
|
RangeLimit: 30
|
||||||
|
Speed: 35
|
||||||
|
Warhead:
|
||||||
|
Spread: 3
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: med_explosion
|
||||||
|
InfDeath: 2
|
||||||
|
SmudgeType: Crater
|
||||||
|
Damage: 40
|
||||||
Reference in New Issue
Block a user