Log OpenRA and Operating System language on crash.

This commit is contained in:
Matthias Mailänder
2022-10-23 16:12:29 +02:00
committed by Gustas
parent 147804ac30
commit c22b3f30bb

View File

@@ -26,6 +26,9 @@ namespace OpenRA
if (Game.EngineVersion != null)
Log.Write("exception", $"OpenRA engine version {Game.EngineVersion}");
if (Game.Settings != null && Game.Settings.Player != null && Game.Settings.Player.Language != null)
Log.Write("exception", $"OpenRA Language: {Game.Settings.Player.Language}");
if (Game.ModData != null)
{
var mod = Game.ModData.Manifest.Metadata;
@@ -41,6 +44,8 @@ namespace OpenRA
Log.Write("exception", $"Date: {DateTime.UtcNow:u}");
Log.Write("exception", $"Operating System: {Platform.CurrentPlatform} ({Environment.OSVersion})");
Log.Write("exception", $"Runtime Version: {Platform.RuntimeVersion}", Platform.RuntimeVersion);
Log.Write("exception", $"Installed Language: {CultureInfo.InstalledUICulture.TwoLetterISOLanguageName} (Installed) {CultureInfo.CurrentCulture.TwoLetterISOLanguageName} (Current) {CultureInfo.CurrentUICulture.TwoLetterISOLanguageName} (Current UI)");
var rpt = BuildExceptionReport(ex).ToString();
Log.Write("exception", rpt);
Console.Error.WriteLine(rpt);