Remove Selectable boolean from Selectable trait

Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
This commit is contained in:
reaperrr
2015-06-05 16:36:54 +02:00
parent 2afa3cfa3a
commit c23ee1be2e
15 changed files with 73 additions and 51 deletions

View File

@@ -490,10 +490,8 @@ BRIDGEHUT:
Building:
Footprint: __ __
Dimensions: 2,2
Selectable:
Selectable: false
Bounds: 48,48
Priority: 2
CustomSelectionSize:
CustomBounds: 48,48
BridgeHut:
TargetableBuilding:
TargetTypes: BridgeHut, C4
@@ -502,10 +500,8 @@ BRIDGEHUT.small:
Building:
Footprint: _
Dimensions: 1,1
Selectable:
Selectable: false
Bounds: 24,24
Priority: 2
CustomSelectionSize:
CustomBounds: 24,24
BridgeHut:
TargetableBuilding:
TargetTypes: BridgeHut, C4

View File

@@ -665,9 +665,6 @@
Image: scrate
WithCrateBody:
XmasImages: xcratea, xcrateb, xcratec, xcrated
Selectable:
Selectable: false
Bounds: 15,15,-1,-1
Parachutable:
KilledOnImpassableTerrain: false
ParachuteSequence: parach

View File

@@ -217,9 +217,6 @@ FLARE:
Tooltip:
Name: Flare
ShowOwnerRow: false
Selectable:
Selectable: false
Bounds: 25,25
BodyOrientation:
MINE: