Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to be targetable by C4/engineer repair.
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@@ -490,10 +490,8 @@ BRIDGEHUT:
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Building:
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Footprint: __ __
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Dimensions: 2,2
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Selectable:
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Selectable: false
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Bounds: 48,48
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Priority: 2
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CustomSelectionSize:
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CustomBounds: 48,48
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BridgeHut:
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TargetableBuilding:
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TargetTypes: BridgeHut, C4
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@@ -502,10 +500,8 @@ BRIDGEHUT.small:
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Building:
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Footprint: _
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Dimensions: 1,1
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Selectable:
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Selectable: false
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Bounds: 24,24
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Priority: 2
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CustomSelectionSize:
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CustomBounds: 24,24
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BridgeHut:
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TargetableBuilding:
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TargetTypes: BridgeHut, C4
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@@ -665,9 +665,6 @@
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Image: scrate
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WithCrateBody:
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XmasImages: xcratea, xcrateb, xcratec, xcrated
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Selectable:
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Selectable: false
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Bounds: 15,15,-1,-1
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Parachutable:
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KilledOnImpassableTerrain: false
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ParachuteSequence: parach
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@@ -217,9 +217,6 @@ FLARE:
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Tooltip:
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Name: Flare
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ShowOwnerRow: false
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Selectable:
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Selectable: false
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Bounds: 25,25
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BodyOrientation:
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MINE:
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