diff --git a/OpenRA.Game/Sound/Sound.cs b/OpenRA.Game/Sound/Sound.cs index ce652081ca..dac136810c 100644 --- a/OpenRA.Game/Sound/Sound.cs +++ b/OpenRA.Game/Sound/Sound.cs @@ -61,7 +61,7 @@ namespace OpenRA using (var stream = fileSystem.Open(filename)) { ISoundFormat soundFormat; - foreach (var loader in Game.ModData.SoundLoaders) + foreach (var loader in loaders) { stream.Position = 0; if (loader.TryParseSound(stream, out soundFormat))