Move GetTerrainIndex/Info from WorldUtils to Map

This commit is contained in:
Pavlos Touboulidis
2014-06-13 13:57:32 +03:00
parent 0cf2d608e4
commit c282fa1077
20 changed files with 43 additions and 39 deletions

View File

@@ -366,7 +366,7 @@ namespace OpenRA.Mods.RA.AI
case BuildingType.Refinery:
var tilesPos = world.FindTilesInCircle(baseCenter, MaxBaseDistance)
.Where(a => resourceTypeIndices.Contains(world.GetTerrainIndex(new CPos(a.X, a.Y))));
.Where(a => resourceTypeIndices.Contains(Map.GetTerrainIndex(new CPos(a.X, a.Y))));
if (tilesPos.Any())
{
var pos = tilesPos.MinBy(a => (a.CenterPosition - baseCenter.CenterPosition).LengthSquared);