Move GetTerrainIndex/Info from WorldUtils to Map
This commit is contained in:
@@ -117,7 +117,7 @@ namespace OpenRA.Mods.RA
|
||||
var p = self.World.ChooseRandomCell(self.World.SharedRandom);
|
||||
|
||||
// Is this valid terrain?
|
||||
var terrainType = self.World.GetTerrainInfo(p).Type;
|
||||
var terrainType = self.World.Map.GetTerrainInfo(p).Type;
|
||||
if (!(inWater ? info.ValidWater : info.ValidGround).Contains(terrainType))
|
||||
continue;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user