Cleaned up some casts. (BuildingInfo)

This commit is contained in:
Bob
2009-11-14 02:57:52 +13:00
parent f4e55572d6
commit c285f1d210
12 changed files with 76 additions and 72 deletions

View File

@@ -9,14 +9,13 @@ namespace OpenRa.Game.GameRules
{
static class Footprint
{
public static IEnumerable<int2> Tiles( UnitInfo unitInfo, int2 position )
public static IEnumerable<int2> Tiles( UnitInfo.BuildingInfo buildingInfo, int2 position )
{
return Tiles(unitInfo, position, true);
return Tiles(buildingInfo, position, true);
}
public static IEnumerable<int2> Tiles(UnitInfo unitInfo, int2 position, bool adjustForPlacement)
public static IEnumerable<int2> Tiles( UnitInfo.BuildingInfo buildingInfo, int2 position, bool adjustForPlacement )
{
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
var dim = buildingInfo.Dimensions;
var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
@@ -28,21 +27,19 @@ namespace OpenRa.Game.GameRules
var adjustment = adjustForPlacement ? AdjustForBuildingSize(buildingInfo) : int2.Zero;
var tiles = TilesWhere(unitInfo.Name, dim, footprint.ToArray(), a => a != '_');
var tiles = TilesWhere(buildingInfo.Name, dim, footprint.ToArray(), a => a != '_');
return tiles.Select(t => t + position - adjustment);
}
public static IEnumerable<int2> Tiles(Actor a)
public static IEnumerable<int2> Tiles(Actor a, Traits.Building building)
{
return Tiles(a.unitInfo, a.Location, false);
return Tiles( building.unitInfo, a.Location, false );
}
public static IEnumerable<int2> UnpathableTiles( UnitInfo unitInfo, int2 position )
public static IEnumerable<int2> UnpathableTiles( UnitInfo.BuildingInfo buildingInfo, int2 position )
{
var buildingInfo = unitInfo as UnitInfo.BuildingInfo;
var footprint = buildingInfo.Footprint.Where( x => !char.IsWhiteSpace( x ) ).ToArray();
foreach( var tile in TilesWhere( unitInfo.Name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
foreach( var tile in TilesWhere( buildingInfo.Name, buildingInfo.Dimensions, footprint, a => a == 'x' ) )
yield return tile + position;
}
@@ -58,11 +55,6 @@ namespace OpenRa.Game.GameRules
yield return new int2( x, y );
}
public static int2 AdjustForBuildingSize( string name )
{
return AdjustForBuildingSize( Rules.UnitInfo[ name ] as UnitInfo.BuildingInfo );
}
public static int2 AdjustForBuildingSize( UnitInfo.BuildingInfo unitInfo )
{
var dim = unitInfo.Dimensions;