From c2aa0983a84b48d3a392ff4c916e7e04bdbd91b2 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 21 Jun 2015 20:25:21 +0200 Subject: [PATCH] Fixes offsets for all civilian structures Adds critical damage stage to snow-exclusive aban** buildings (the art isn't really suited for damaged/50% damage stage) --- mods/ts/sequences/civilian.yaml | 289 ++++++++++++++++++++++++-------- 1 file changed, 220 insertions(+), 69 deletions(-) diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 92fabfa102..2f4c1028a4 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -1,80 +1,173 @@ ammocrat: idle: ammo01 ShadowStart: 2 + Offset: 0, -12 aban01: + Defaults: + Offset: 42, -42 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban02: + Defaults: + Offset: -30, -48 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban03: + Defaults: + Offset: 48, -42 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban04: + Defaults: + Offset: -24, -30 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban05: + Defaults: + Offset: -24, -33 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban06: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban07: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban08: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban09: + Defaults: + Offset: 0, -18 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban10: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban11: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban12: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban13: + Defaults: + Offset: 0, -6 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban14: + Defaults: + Offset: 0, -9 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban15: + Defaults: + Offset: 0, -6 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban16: + Defaults: + Offset: 0, -21 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban17: + Defaults: + Offset: 0, -9 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 aban18: + Defaults: + Offset: 0, -9 idle: ShadowStart: 2 + critical-idle: + Start: 1 + ShadowStart: 3 bboard01: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -82,6 +175,8 @@ bboard01: ShadowStart: 3 bboard02: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -89,6 +184,8 @@ bboard02: ShadowStart: 3 bboard03: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -96,6 +193,8 @@ bboard03: ShadowStart: 3 bboard04: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -103,6 +202,8 @@ bboard04: ShadowStart: 3 bboard05: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -110,6 +211,8 @@ bboard05: ShadowStart: 3 bboard06: + Defaults: + Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: @@ -117,6 +220,8 @@ bboard06: ShadowStart: 3 bboard07: + Defaults: + Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: @@ -124,6 +229,8 @@ bboard07: ShadowStart: 3 bboard08: + Defaults: + Offset: -12, -12 idle: ShadowStart: 2 damaged-idle: @@ -131,6 +238,8 @@ bboard08: ShadowStart: 3 bboard09: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -138,6 +247,8 @@ bboard09: ShadowStart: 3 bboard10: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -145,6 +256,8 @@ bboard10: ShadowStart: 3 bboard11: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -152,6 +265,8 @@ bboard11: ShadowStart: 3 bboard12: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -159,6 +274,8 @@ bboard12: ShadowStart: 3 bboard13: + Defaults: + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -166,6 +283,8 @@ bboard13: ShadowStart: 3 bboard14: + Defaults: + Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: @@ -173,6 +292,8 @@ bboard14: ShadowStart: 3 bboard15: + Defaults: + Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: @@ -180,6 +301,8 @@ bboard15: ShadowStart: 3 bboard16: + Defaults: + Offset: 12, -12 idle: ShadowStart: 2 damaged-idle: @@ -189,6 +312,7 @@ bboard16: ca0001: Defaults: UseTilesetCode: true + Offset: 0, -36 idle: ShadowStart: 2 damaged-idle: @@ -198,6 +322,7 @@ ca0001: ca0002: Defaults: UseTilesetCode: true + Offset: 0, -36 idle: ShadowStart: 2 damaged-idle: @@ -207,6 +332,7 @@ ca0002: ca0003: Defaults: UseTilesetCode: true + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: @@ -216,6 +342,7 @@ ca0003: ca0004: Defaults: UseTilesetCode: true + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: @@ -225,6 +352,7 @@ ca0004: ca0005: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -234,6 +362,7 @@ ca0005: ca0006: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -243,6 +372,7 @@ ca0006: ca0007: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -252,6 +382,7 @@ ca0007: ca0008: Defaults: UseTilesetCode: true + Offset: 6, -24 idle: ShadowStart: 2 damaged-idle: @@ -261,6 +392,7 @@ ca0008: ca0009: Defaults: UseTilesetCode: true + Offset: 6, -24 idle: ShadowStart: 2 damaged-idle: @@ -270,6 +402,7 @@ ca0009: ca0010: Defaults: UseTilesetCode: true + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: @@ -279,6 +412,7 @@ ca0010: ca0011: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -288,6 +422,7 @@ ca0011: ca0012: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -297,6 +432,7 @@ ca0012: ca0013: Defaults: UseTilesetCode: true + Offset: -12, -18 idle: ShadowStart: 2 damaged-idle: @@ -306,6 +442,7 @@ ca0013: ca0014: Defaults: UseTilesetCode: true + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -315,6 +452,7 @@ ca0014: ca0015: Defaults: UseTilesetCode: true + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -324,6 +462,7 @@ ca0015: ca0016: Defaults: UseTilesetCode: true + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -333,6 +472,7 @@ ca0016: ca0017: Defaults: UseTilesetCode: true + Offset: 0, -12 idle: ShadowStart: 2 damaged-idle: @@ -342,6 +482,7 @@ ca0017: ca0018: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -351,6 +492,7 @@ ca0018: ca0019: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -360,6 +502,7 @@ ca0019: ca0020: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -369,6 +512,7 @@ ca0020: ca0021: Defaults: UseTilesetCode: true + Offset: 12, -18 idle: ShadowStart: 2 damaged-idle: @@ -376,6 +520,8 @@ ca0021: ShadowStart: 3 caarmr: + Defaults: + Offset: 0,-48 idle: ctarmr ShadowStart: 3 damaged-idle: ctarmr @@ -386,6 +532,8 @@ caarmr: ShadowStart: 5 caaray: + Defaults: + Offset: 0,-24 idle: ctaray ShadowStart: 3 damaged-idle: ctaray @@ -398,272 +546,265 @@ caaray: cabhut: idle: UseTilesetCode: true + Offset: 0,-12 cacrsh01: idle: UseTilesetCode: true + Offset: 0,-12 cacrsh02: idle: UseTilesetCode: true + Offset: 0,-12 cacrsh03: idle: UseTilesetCode: true + Offset: 0,-12 cacrsh04: idle: UseTilesetCode: true + Offset: 0,-12 cacrsh05: idle: UseTilesetCode: true + Offset: 0,-12 cahosp: Defaults: UseTilesetCode: true + Offset: 12, -36 idle: - ShadowStart: 2 + ShadowStart: 3 damaged-idle: Start: 1 - ShadowStart: 3 + ShadowStart: 4 + critical-idle: + Start: 2 + ShadowStart: 5 capyr01: idle: ctpyr01 ShadowStart: 1 + Offset: 0,-24 capyr02: idle: ctpyr02 ShadowStart: 1 + Offset: 0,-48 capyr03: idle: ctpyr03 ShadowStart: 1 + Offset: 0,-48 city01: + Defaults: + Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city02: + Defaults: + Offset: 6, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city03: + Defaults: + Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city04: + Defaults: + Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city05: + Defaults: + Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city06: + Defaults: + Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city07: + Defaults: + Offset: -12, -30 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city08: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city09: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city10: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city11: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city12: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city13: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city14: + Defaults: + Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city15: + Defaults: + Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city16: + Defaults: + Offset: -18, -36 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city17: + Defaults: + Offset: -12, -42 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city18: + Defaults: + Offset: 24, -48 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city19: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city20: + Defaults: + Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city21: + Defaults: + Offset: 0,-12 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 city22: + Defaults: + Offset: 0,-24 idle: ShadowStart: 2 damaged-idle: Start: 1 ShadowStart: 3 - make: - ShadowStart: 2 - Tick: 80 ctdam: idle: ctvega: + Defaults: + Offset: 0,-48 idle: ShadowStart: 3 damaged-idle: @@ -677,35 +818,42 @@ gaoldcc1: idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gaoldcc2: idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gaoldcc3: - idle: gtoldcc3 + idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gaoldcc4: idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gaoldcc5: idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gaoldcc6: idle: ShadowStart: 2 UseTilesetCode: true + Offset: 0, -24 gakodk: Defaults: UseTilesetCode: true + Offset: -24, -36 idle: ShadowStart: 3 damaged-idle: @@ -761,6 +909,7 @@ galite: namntk: Defaults: UseTilesetCode: true + Offset: 24, -24 idle: ShadowStart: 3 damaged-idle: @@ -771,6 +920,8 @@ namntk: ShadowStart: 5 ntpyra: + Defaults: + Offset: 0,-42 idle: ShadowStart: 3 damaged-idle: