diff --git a/OpenRA.Mods.RA/Buildings/RepairableBuilding.cs b/OpenRA.Mods.RA/Buildings/RepairableBuilding.cs index 0fcfdc2c30..ea2ca0ab37 100755 --- a/OpenRA.Mods.RA/Buildings/RepairableBuilding.cs +++ b/OpenRA.Mods.RA/Buildings/RepairableBuilding.cs @@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Buildings if (!Repairers.Remove(player) && Repairers.Count < Info.RepairBonuses.Length) { Repairers.Add(player); - Sound.PlayNotification(self.World.Map.Rules, player, "Speech", "Repairing", self.Owner.Country.Race); + Sound.PlayNotification(self.World.Map.Rules, player, "Speech", "Repairing", player.Country.Race); self.World.AddFrameEndTask(w => {