removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences

This commit is contained in:
Chris Forbes
2010-03-17 18:39:05 +13:00
parent 64ac7464a5
commit c2d019210d
5 changed files with 2 additions and 26 deletions

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@@ -34,7 +34,6 @@ namespace OpenRA.GameRules
public readonly bool Parachuted = false;
public readonly bool Proximity = false;
public readonly int ROT = 0;
public readonly bool Rotates = false;
public readonly bool Shadow = true;
public readonly bool UnderWater = false;
public readonly int RangeLimit = 0;