removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences

This commit is contained in:
Chris Forbes
2010-03-17 18:39:05 +13:00
parent 64ac7464a5
commit c2d019210d
5 changed files with 2 additions and 26 deletions

View File

@@ -320,7 +320,6 @@ Proximity=yes
;Ranged=yes
Inaccurate=yes
Image=MISSILE
Rotates=yes
; small homing missile (targets vehicles best)
[HeatSeeker]
@@ -334,7 +333,6 @@ Inaccurate=yes
AA=yes
Image=DRAGON
ROT=5
Rotates=yes
Trail=smokey
; anti aircraft missile
@@ -343,12 +341,9 @@ Arm=3
High=yes
Shadow=no
Proximity=yes
;Animates=yes
;Ranged=yes
AA=yes
Image=MISSILE
ROT=20
Rotates=yes
; lobbed tumbling grenade
[Lobbed]
@@ -356,16 +351,13 @@ High=yes
Arcing=yes
Inaccurate=yes
Image=BOMB
;Frames=8
; dropped from plane tumbling object
[Bomblet]
Arm=24
RangeLimit=24
High=yes
;Dropping=yes
Image=BOMBLET
;Frames=7
; arcing ballistic projectile
[BallisticP]