diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index 83b37ed116..a4c66b63ac 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -339,9 +339,9 @@ namespace OpenRA if (orderManager != null) orderManager.Dispose(); - // Fall back to RA if the mod doesn't exist + // Fall back to default if the mod doesn't exist if (!Mod.AllMods.ContainsKey(mod)) - mod = "ra"; + mod = new GameSettings().Mod; Console.WriteLine("Loading mod: {0}", mod); Settings.Game.Mod = mod;