#2051 fixed -- Widget.Get() throws by default

This commit is contained in:
Chris Forbes
2012-04-27 19:39:07 +12:00
parent 5d1a071287
commit c30d46c014
52 changed files with 409 additions and 398 deletions

View File

@@ -22,26 +22,26 @@ namespace OpenRA.Mods.RA.Widgets.Logic
rootMenu = widget;
Game.modData.WidgetLoader.LoadWidget( new WidgetArgs(), Ui.Root, "PERF_BG" );
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_JOIN").OnClick = () => OpenGamePanel("JOINSERVER_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_CREATE").OnClick = () => OpenGamePanel("CREATESERVER_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_DIRECTCONNECT").OnClick = () => OpenGamePanel("DIRECTCONNECT_BG");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () => Ui.OpenWindow("SETTINGS_MENU");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_MUSIC").OnClick = () => Ui.OpenWindow("MUSIC_MENU");
widget.Get<ButtonWidget>("MAINMENU_BUTTON_JOIN").OnClick = () => OpenGamePanel("JOINSERVER_BG");
widget.Get<ButtonWidget>("MAINMENU_BUTTON_CREATE").OnClick = () => OpenGamePanel("CREATESERVER_BG");
widget.Get<ButtonWidget>("MAINMENU_BUTTON_DIRECTCONNECT").OnClick = () => OpenGamePanel("DIRECTCONNECT_BG");
widget.Get<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () => Ui.OpenWindow("SETTINGS_MENU");
widget.Get<ButtonWidget>("MAINMENU_BUTTON_MUSIC").OnClick = () => Ui.OpenWindow("MUSIC_MENU");
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_MODS").OnClick = () =>
widget.Get<ButtonWidget>("MAINMENU_BUTTON_MODS").OnClick = () =>
Ui.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", () => {} },
{ "onSwitch", RemoveShellmapUI }
});
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_REPLAY_VIEWER").OnClick = () =>
widget.Get<ButtonWidget>("MAINMENU_BUTTON_REPLAY_VIEWER").OnClick = () =>
Ui.OpenWindow("REPLAYBROWSER_BG", new WidgetArgs()
{
{ "onExit", () => {} },
{ "onStart", RemoveShellmapUI }
});
widget.GetWidget<ButtonWidget>("MAINMENU_BUTTON_QUIT").OnClick = () => Game.Exit();
widget.Get<ButtonWidget>("MAINMENU_BUTTON_QUIT").OnClick = () => Game.Exit();
}
void RemoveShellmapUI()