diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index ec3a5da62f..dfc6e2841e 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -37,6 +37,8 @@ MEDIC: Prerequisites: ~gapile Voiced: VoiceSet: Medic + RevealsShroud: + Range: 6c0 Mobile: Speed: 56 Health: @@ -105,6 +107,8 @@ GHOST: BuildLimit: 1 Voiced: VoiceSet: Ghost + Armor: + Type: Light Mobile: Speed: 56 Health: diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index bca918757d..f8d0b4fb9d 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -141,6 +141,8 @@ GAWEAP: HP: 1000 RevealsShroud: Range: 4c0 + Armor: + Type: Heavy RallyPoint: Offset: 4,1 Palette: mouse @@ -300,7 +302,7 @@ GARADR: Selectable: Bounds: 96, 48, 0, -6 Health: - HP: 800 + HP: 1000 Armor: Type: Wood RequiresPower: @@ -333,7 +335,7 @@ GATECH: BuildPaletteOrder: 100 Prerequisites: gaweap, garadr, ~structures.gdi Valued: - Cost: 2000 + Cost: 1500 Tooltip: Name: GDI Tech Center Description: Provides access to advanced GDI technologies. diff --git a/mods/ts/rules/gdi-support.yaml b/mods/ts/rules/gdi-support.yaml index f1864e280a..ba087a18fe 100644 --- a/mods/ts/rules/gdi-support.yaml +++ b/mods/ts/rules/gdi-support.yaml @@ -15,7 +15,7 @@ GAWALL: Name: Concrete Wall Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks. Health: - HP: 300 + HP: 225 Armor: Type: Concrete BlocksProjectiles: @@ -49,7 +49,7 @@ GACTWR: WithWallSpriteBody: Type: wall Valued: - Cost: 600 + Cost: 200 Tooltip: Name: Component Tower Description: Modular tower for base defenses. diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index b8beea6398..2a8e221def 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -1,7 +1,7 @@ APC: Inherits: ^VoxelTank Valued: - Cost: 600 + Cost: 800 Tooltip: Name: Amphibious APC Description: Armored infantry transport.\nCan move on water.\n Unarmed diff --git a/mods/ts/rules/nod-infantry.yaml b/mods/ts/rules/nod-infantry.yaml index 6e5bf339ed..cdbea614f6 100644 --- a/mods/ts/rules/nod-infantry.yaml +++ b/mods/ts/rules/nod-infantry.yaml @@ -104,6 +104,7 @@ MHIJACK: Tooltip: Name: Mutant Hijacker Description: Hijacks enemy vehicles.\n Unarmed + BuildLimit: 1 Voiced: VoiceSet: Hijacker Health: @@ -112,6 +113,7 @@ MHIJACK: Weapon: TiberiumHeal Mobile: Speed: 99 + -Crushable: Captures: CaptureTypes: Vehicle RevealsShroud: diff --git a/mods/ts/rules/nod-structures.yaml b/mods/ts/rules/nod-structures.yaml index 262357a181..4cc99723e6 100644 --- a/mods/ts/rules/nod-structures.yaml +++ b/mods/ts/rules/nod-structures.yaml @@ -43,7 +43,7 @@ NAAPWR: BuildPaletteOrder: 5 Prerequisites: factory, ~structures.nod Valued: - Cost: 600 + Cost: 500 Tooltip: Name: Advanced Power Plant Description: Provides twice as much power as\nthe normal Power Plant. @@ -55,7 +55,7 @@ NAAPWR: Selectable: Bounds: 100, 54, 0, -4 Health: - HP: 900 + HP: 750 Armor: Type: Wood RevealsShroud: @@ -148,6 +148,8 @@ NAWEAP: Bounds: 149, 80, -3, -10 Health: HP: 1000 + Armor: + Type: Heavy RevealsShroud: Range: 4c0 RallyPoint: @@ -256,7 +258,7 @@ NARADR: Selectable: Bounds: 96, 48, 0, -6 Health: - HP: 800 + HP: 1000 Armor: Type: Wood RequiresPower: @@ -277,7 +279,7 @@ NARADR: Targetable: TargetTypes: Ground, C4, SpyInfiltrate Power: - Amount: -50 + Amount: -40 ProvidesPrerequisite@buildingname: SelectionDecorations: VisualBounds: 96, 72, 0, -12 @@ -289,7 +291,7 @@ NATECH: BuildPaletteOrder: 100 Prerequisites: naweap, naradr, ~structures.nod Valued: - Cost: 2000 + Cost: 1500 Tooltip: Name: Nod Tech Center Description: Provides access to advanced Nod technologies. @@ -425,6 +427,8 @@ NAWAST: PipColor: Red PipCount: 15 Capacity: 56 + Power: + Amount: -40 FreeActor: Actor: WEED SpawnOffset: 3,1 diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index d8498f6a9f..c034b8928c 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -15,7 +15,7 @@ NAWALL: Name: Concrete Wall Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks. Health: - HP: 300 + HP: 225 Armor: Type: Concrete BlocksProjectiles: @@ -46,7 +46,7 @@ NAGATE_B: NALASR: Inherits: ^Defense Valued: - Cost: 500 + Cost: 300 Tooltip: Name: Laser Turret Description: Basic base defense.\nRequires power to operate.\n Strong vs Ground units\n Weak vs Aircraft @@ -57,14 +57,13 @@ NALASR: Building: Selectable: Bounds: 40, 30, -8, -6 - RequiresPower: DisabledOverlay: Health: - HP: 400 + HP: 500 Armor: - Type: Light + Type: Wood RevealsShroud: - Range: 5c0 + Range: 7c0 DetectCloaked: Range: 3c0 Turreted: @@ -103,9 +102,9 @@ NAOBEL: RequiresPower: DisabledOverlay: Health: - HP: 600 + HP: 725 Armor: - Type: Heavy + Type: Wood RevealsShroud: Range: 8c0 Armament: @@ -128,7 +127,7 @@ NAOBEL: NASAM: Inherits: ^Defense Valued: - Cost: 600 + Cost: 500 Tooltip: Name: S.A.M. Site Description: Nod Anti-Air base defense.\nRequires power to operate.\n Strong vs Aircraft\n Weak vs Ground units @@ -142,9 +141,9 @@ NASAM: RequiresPower: DisabledOverlay: Health: - HP: 500 + HP: 600 Armor: - Type: Light + Type: Wood BodyOrientation: QuantizedFacings: 32 RenderRangeCircle: diff --git a/mods/ts/rules/shared-vehicles.yaml b/mods/ts/rules/shared-vehicles.yaml index 119b70dd2e..528bb3a536 100644 --- a/mods/ts/rules/shared-vehicles.yaml +++ b/mods/ts/rules/shared-vehicles.yaml @@ -54,7 +54,7 @@ HARV: Bounds: 36,36 Harvester: DeliveryBuildings: proc - Capacity: 20 + Capacity: 28 Resources: Tiberium, BlueTiberium UnloadTicksPerBale: 1 SearchFromProcRadius: 36