session objects
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@@ -65,6 +65,7 @@
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<Compile Include="Palette.cs" />
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<Compile Include="PlayerColorRemap.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Session.cs" />
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<Compile Include="ShpReader.cs" />
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<Compile Include="ShroudPaletteRemap.cs" />
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<Compile Include="SingleColorRemap.cs" />
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32
OpenRa.FileFormats/Session.cs
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32
OpenRa.FileFormats/Session.cs
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@@ -0,0 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.FileFormats
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{
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public class Session
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{
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public List<Client> Clients = new List<Client>();
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public string Map = "scm12ea.ini";
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// public string[] Mods = { };
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}
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public enum ClientState
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{
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NotReady,
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// Downloading,
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// Uploading,
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Ready
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}
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public class Client
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{
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public int Index;
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public int Palette;
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public int Race;
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// public int SpawnPoint;
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public string Name;
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public ClientState State;
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}
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}
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