split IOrder
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@@ -4,7 +4,7 @@ using OpenRa.Game.Orders;
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namespace OpenRa.Game.Traits
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{
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class ChronoshiftDeploy : IOrder, ISpeedModifier, ITick, IPips
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class ChronoshiftDeploy : IIssueOrder, IResolveOrder, ISpeedModifier, ITick, IPips
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{
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// Recharge logic
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int chargeTick = 0; // How long until we can chronoshift again?
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