Allow Attack activities to target FrozenActors directly.
Removing the legacy FrozenActor to Actor workaround fixes a number of long-standing bugs. This also prevents units from losing their target when it transforms into a different actor type.
This commit is contained in:
committed by
Oliver Brakmann
parent
0406b89a96
commit
c34dd4b824
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack)
|
||||
{
|
||||
return new Activities.Attack(self, newTarget, allowMove, forceAttack, info.FacingTolerance);
|
||||
return new Activities.Attack(self, newTarget, allowMove, forceAttack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user