Allow Attack activities to target FrozenActors directly.

Removing the legacy FrozenActor to Actor workaround
fixes a number of long-standing bugs.

This also prevents units from losing their target when
it transforms into a different actor type.
This commit is contained in:
Paul Chote
2018-12-16 13:01:01 +13:00
committed by Oliver Brakmann
parent 0406b89a96
commit c34dd4b824
12 changed files with 133 additions and 47 deletions

View File

@@ -28,6 +28,7 @@ V2RL:
AutoTarget:
ScanRadius: 10
AttackFrontal:
TargetFrozenActors: True
WithFacingSpriteBody:
RequiresCondition: !reloading
Name: loaded
@@ -263,6 +264,7 @@ ARTY:
LocalOffset: 624,0,208
MuzzleSequence: muzzle
AttackFrontal:
TargetFrozenActors: True
WithMuzzleOverlay:
Explodes:
Weapon: ArtilleryExplode