Fixed DPI scaling issues with tilebuilder
This commit is contained in:
@@ -50,7 +50,7 @@ namespace OpenRA.TilesetBuilder
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
/* draw the background */
|
/* draw the background */
|
||||||
e.Graphics.DrawImageUnscaled(Image, 0, 0);
|
e.Graphics.DrawImage(Image, 0, 0, Image.Width, Image.Height);
|
||||||
/* draw terrain type overlays */
|
/* draw terrain type overlays */
|
||||||
if (ShowTerrainTypes)
|
if (ShowTerrainTypes)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user