Change Settings defaults

This commit is contained in:
alzeih
2010-07-14 14:19:28 +12:00
parent c9c2071db6
commit c3532fc9ea
2 changed files with 13 additions and 7 deletions

View File

@@ -23,6 +23,7 @@ using OpenRA.FileFormats.Graphics;
using System.IO;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace OpenRA.GameRules
{
@@ -30,20 +31,21 @@ namespace OpenRA.GameRules
{
// Debug settings
public bool UnitDebug = false;
public bool PathDebug = true;
public bool PerfDebug = true;
public bool PathDebug = false;
public bool PerfDebug = false;
public bool IndexDebug = false;
public bool RecordSyncReports = true;
// Window settings
public WindowMode WindowMode = WindowMode.PseudoFullscreen;
public int2 FullscreenSize = new int2(0,0);
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width,Screen.PrimaryScreen.Bounds.Height);
public int2 WindowedSize = new int2(1024,768);
public readonly static int2 MinResolution = new int2(800, 600);
//Sound Settings
public float SoundVolume = 0.5f;
public float MusicVolume = 0.5f;
public bool MusicPlayer = true;
public bool MusicPlayer = false;
// Internal game settings
public int Timestep = 40;
@@ -52,7 +54,7 @@ namespace OpenRA.GameRules
// External game settings
public string LastServer = "localhost:1234";
public string Replay = null;
public string PlayerName = null;
public string PlayerName = "Newbie";
public string[] InitialMods = { "ra" };
// Server settings

View File

@@ -69,12 +69,14 @@ namespace OpenRA.Widgets.Delegates
};
var width = display.GetWidget<TextFieldWidget>("SCREEN_WIDTH");
Game.Settings.WindowedSize.X = (Game.Settings.WindowedSize.X < Game.Settings.MinResolution.X)?
Game.Settings.MinResolution.X : Game.Settings.WindowedSize.X;
width.Text = Game.Settings.WindowedSize.X.ToString();
width.OnLoseFocus = () =>
{
try {
var w = int.Parse(width.Text);
if (w > 800 && w <= Screen.PrimaryScreen.Bounds.Size.Width)
if (w > Game.Settings.MinResolution.X && w <= Screen.PrimaryScreen.Bounds.Size.Width)
Game.Settings.WindowedSize = new int2(w, Game.Settings.WindowedSize.Y);
else
width.Text = Game.Settings.WindowedSize.X.ToString();
@@ -86,12 +88,14 @@ namespace OpenRA.Widgets.Delegates
width.OnEnterKey = () => { width.LoseFocus(); return true; };
var height = display.GetWidget<TextFieldWidget>("SCREEN_HEIGHT");
Game.Settings.WindowedSize.Y = (Game.Settings.WindowedSize.Y < Game.Settings.MinResolution.Y)?
Game.Settings.MinResolution.Y : Game.Settings.WindowedSize.Y;
height.Text = Game.Settings.WindowedSize.Y.ToString();
height.OnLoseFocus = () =>
{
try {
var h = int.Parse(height.Text);
if (h > 600 && h <= Screen.PrimaryScreen.Bounds.Size.Height)
if (h > Game.Settings.MinResolution.Y && h <= Screen.PrimaryScreen.Bounds.Size.Height)
Game.Settings.WindowedSize = new int2(Game.Settings.WindowedSize.X, h);
else
height.Text = Game.Settings.WindowedSize.Y.ToString();