Rewrite our Equals implementations so they don't crash when comparing incompatible objects
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@@ -73,11 +73,8 @@ namespace OpenRA
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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float2 o = (float2)obj;
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return o == this;
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var o = obj as float2?;
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return o != null && o == this;
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}
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public static readonly float2 Zero = new float2(0, 0);
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