From c390a4325aefc0d3780e238bf627de03842dc7b0 Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 31 Mar 2013 15:06:23 -0700 Subject: [PATCH] mcv crate; cloak delay; AI MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit MCV crate set to 0. This will be at the very least until there is a way to delay good units from showing up early game. Cloak delay raised to 90 since it re-cloaks fast. This is because currently the stealth tank starts countdown while still in "attack mode", after the last missile was fired. Should be changed again to 1-2 seconds after  https://github.com/OpenRA/OpenRA/issues/2898 is implemented. Added hard AI. --- mods/cnc/rules/system.yaml | 67 ++++++++++++++++++++++++++++++++++++-- 1 file changed, 65 insertions(+), 2 deletions(-) diff --git a/mods/cnc/rules/system.yaml b/mods/cnc/rules/system.yaml index e1b237c932..99bdd9bbca 100644 --- a/mods/cnc/rules/system.yaml +++ b/mods/cnc/rules/system.yaml @@ -131,6 +131,69 @@ Player: jeep: 20% mtnk: 50% SquadSize: 15 + HackyAI@hard: + Name:Hard AI + BuildingCommonNames: + ConstructionYard: fact + Refinery: proc + Power: nuke,nuk2 + Barracks: pyle,hand + VehiclesFactory: weap,afld + Silo: silo + UnitsCommonNames: + Mcv: mcv + BuildingLimits: + proc: 5 + pyle: 3 + hand: 6 + hq: 1 + weap: 4 + afld: 3 + hpad: 1 + eye: 1 + tmpl: 1 + fix: 1 + BuildingFractions: + proc: 17% + nuke: 10% + pyle: 7% + hand: 9% + hq: 1% + nuk2: 18% + weap: 8% + afld: 6% + hpad: 4% + gtwr: 5% + gun: 5% + atwr: 9% + obli: 7% + eye: 1% + tmpl: 1% + sam: 7% + silo: 14% + fix: 1% + UnitsToBuild: + e1: 30% + e2: 30% + e3: 30% + e4: 50% + e5: 50% + harv: 6% + bggy: 10% + bike: 10% + ltnk: 40% + arty: 20% + ftnk: 5% + stnk: 40% + mlrs: 10% + heli: 10% + jeep: 20% + apc: 10% + mtnk: 50% + msam: 50% + htnk: 50% + orca: 10% + SquadSize: 8 PlayerColorPalette: BasePalette: terrain RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190 @@ -271,12 +334,12 @@ CRATE: CloakCrateAction: SelectionShares: 5 InitialDelay: 15 - CloakDelay: 80 + CloakDelay: 90 CloakSound: trans1.aud UncloakSound: trans1.aud Effect: cloak GiveMcvCrateAction: - SelectionShares: 2 + SelectionShares: 0 NoBaseSelectionShares: 9001 Unit: mcv RenderSimple: