DefaultInputController -> WorldInteractionController; Tooltip tweaks.
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@@ -227,8 +227,8 @@
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\ShpImageWidget.cs" />
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<Compile Include="Widgets\OrderButtonWidget.cs" />
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<Compile Include="Widgets\DefaultInputControllerWidget.cs" />
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<Compile Include="Traits\DrawLineToTarget.cs" />
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<Compile Include="Widgets\WorldInteractionControllerWidget.cs" />
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<Compile Include="Widgets\ViewportScrollControllerWidget.cs" />
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</ItemGroup>
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<ItemGroup>
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@@ -18,10 +18,10 @@ using OpenRA.FileFormats;
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namespace OpenRA.Widgets
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{
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class DefaultInputControllerWidget : Widget
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class WorldInteractionControllerWidget : Widget
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{
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public DefaultInputControllerWidget() : base() {}
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protected DefaultInputControllerWidget(DefaultInputControllerWidget widget) : base(widget) {}
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public WorldInteractionControllerWidget() : base() {}
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protected WorldInteractionControllerWidget(WorldInteractionControllerWidget widget) : base(widget) {}
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public override void DrawInner( World world )
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{
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@@ -171,6 +171,6 @@ namespace OpenRA.Widgets
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Game.viewport.Center(world.Selection.Actors);
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}
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public override Widget Clone() { return new DefaultInputControllerWidget(this); }
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public override Widget Clone() { return new WorldInteractionControllerWidget(this); }
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}
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}
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@@ -18,18 +18,35 @@ namespace OpenRA.Widgets
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{
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public class WorldTooltipWidget : Widget
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{
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const int worldTooltipDelay = 10; /* ticks */
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public int TooltipDelay = 10;
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public WorldTooltipWidget() : base() { }
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public override void DrawInner(World world)
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{
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if (Widget.TicksSinceLastMove < worldTooltipDelay || world == null || world.LocalPlayer == null)
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if (Widget.TicksSinceLastMove < TooltipDelay || world == null || world.LocalPlayer == null)
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return;
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var cell = Game.viewport.ViewToWorld(Widget.LastMousePos).ToInt2();
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if (!world.Map.IsInMap(cell)) return;
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if (!world.LocalPlayer.Shroud.IsExplored(cell))
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{
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var utext = "Unexplored Terrain";
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var usz = Game.Renderer.BoldFont.Measure(utext) + new int2(20, 24);
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WidgetUtils.DrawPanel("dialog4", Rectangle.FromLTRB(
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Widget.LastMousePos.X + 20, Widget.LastMousePos.Y + 20,
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Widget.LastMousePos.X + usz.X + 20, Widget.LastMousePos.Y + usz.Y + 20));
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Game.Renderer.BoldFont.DrawText(utext,
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new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 30), Color.White);
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return;
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}
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var actor = world.FindUnitsAtMouse(Widget.LastMousePos).FirstOrDefault();
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if (actor == null) return;
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if (actor == null || !actor.IsVisible())
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return;
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var text = actor.Info.Traits.Contains<ValuedInfo>()
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? actor.Info.Traits.Get<ValuedInfo>().Description
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: actor.Info.Name;
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@@ -68,7 +85,6 @@ namespace OpenRA.Widgets
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ChromeProvider.GetImage("flags", actor.Owner.Country.Race),
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new float2(Widget.LastMousePos.X + 30, Widget.LastMousePos.Y + 50));
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}
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Game.Renderer.RgbaSpriteRenderer.Flush();
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}
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}
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@@ -5,7 +5,7 @@ Container@ROOT:
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Delegate:IngameChromeDelegate
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Visible:false
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Children:
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DefaultInputController:
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WorldInteractionController:
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X:0
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Y:0
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Width:WINDOW_RIGHT
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@@ -65,8 +65,6 @@ Container@ROOT:
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Height:25
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Text:Diplomacy
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Bold:True
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WorldTooltip@INGAME_WORLD_TOOLTIP:
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Id:INGAME_WORLD_TOOLTIP
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Button@INGAME_DEVELOPERMODE_BUTTON:
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Id:INGAME_DEVELOPERMODE_BUTTON
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X:324
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@@ -108,6 +106,7 @@ Container@ROOT:
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Image:repair
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Description:Repair
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LongDesc:Repair damaged buildings
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WorldTooltip:
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Background@INGAME_OPTIONS_BG:
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Id:INGAME_OPTIONS_BG
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X:(WINDOW_RIGHT - WIDTH)/2
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@@ -5,7 +5,7 @@ Container@ROOT:
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Delegate:IngameChromeDelegate
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Visible:false
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Children:
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DefaultInputController:
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WorldInteractionController:
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X:0
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Y:0
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Width:WINDOW_RIGHT
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@@ -115,6 +115,7 @@ Container@ROOT:
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Image:repair
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Description:Repair
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LongDesc:Repair damaged buildings
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WorldTooltip:
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Background@INGAME_OPTIONS_BG:
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Id:INGAME_OPTIONS_BG
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X:(WINDOW_RIGHT - WIDTH)/2
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